WINAPI让我迷茫的问题
#include <Windows.h>
#include <IOSTREAM>
LRESULT CALLBACK WndProc (HWND,UINT, WPARAM,LPARAM);
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,PSTR szCmdLine,
int iCmdShow)
{
printf("aaaaaaaaa");
system("pause"); /////////////为什么我在这里加入的PRINTF没有反应,但是会出现按下任意键继续,然后才开始显示正常窗口?什么原因
static TCHAR szAppName[] = TEXT ("hellowin");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style = CS_HREDRAW | CS_VREDRAW;
wndclass.lpfnWndProc = WndProc;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance;
wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
wndclass.hCursor = LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
RegisterClass(&wndclass);
hwnd = CreateWindow(szAppName, //window class name
TEXT("hellowin"),//window caption
WS_OVERLAPPEDWINDOW,//window style
CW_USEDEFAULT,//initial x position
CW_USEDEFAULT,//initial y position
CW_USEDEFAULT,//initial x size
CW_USEDEFAULT,//initial y size
NULL,//parent window handle
NULL,//window menu handle
hInstance,//program instance handle
NULL);//creation parameters
ShowWindow(hwnd,iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg,NULL,0,0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
{ HDC hdc;
PAINTSTRUCT ps;
//TCHAR szBuffer[10];
//TEXTMETRIC tm;
RECT rect;
switch(message)
{
case WM_CREATE:
return 0;
case WM_PAINT:
hdc = BeginPaint(hwnd,&ps);
GetClientRect(hwnd,&rect);
DrawText (hdc,TEXT("win7hello!!!!"),-1,&rect,
DT_SINGLELINE|DT_CENTER|DT_VCENTER);
EndPaint(hwnd,&ps);
return 0 ;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd,message,wParam,lParam);
}