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标题:[求助]谁能修改下这个Java编五子棋的其中一个代码 谢谢了
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yaoyihong
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[求助]谁能修改下这个Java编五子棋的其中一个代码 谢谢了

import java.awt.*;
import java.awt.event.*;
class ChessPad extends Panel implements MouseListener,ActionListener{
int array[][]=new int[19][19];
Scan scanp=new Scan();
Scan scanc=new Scan();
AutoPlay autoPlay=new AutoPlay();
Evaluate evaluatep=new Evaluate();
Evaluate evaluatec=new Evaluate();
Sort sort=new Sort();
int i=0;
int x=-1,y=-1,棋子颜色=1;
Button button=new Button("重新开局");
TextField text_1=new TextField("请黑棋下子"),
text_2=new TextField(),
text_3=new TextField();
ChessPad(){
setSize(440,440);
setLayout(null);setBackground(Color.pink);
addMouseListener(this);add(button);button.setBounds(10,5,60,26);
button.addActionListener(this);
add(text_1); text_1.setBounds(90,5,90,24);
add(text_2); text_2.setBounds(290,5,90,24);
add(text_3); text_3.setBounds(200,5,80,24);
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
{array[i][j]=0;}
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
for(int h=0;h<5;h++)
{scanp.shape[i][j][h]=0;
scanc.shape[i][j][h]=0;}
text_1.setEditable(false);
text_2.setEditable(false);

}
public void paint(Graphics g){
for (int i=40;i<=400;i=i+20){
g.drawLine(40,i,400,i);
}

for(int j=40;j<=400;j=j+20){
g.drawLine(j,40,j,400);
}

g.fillOval(97,97,6,6);
g.fillOval(337,97,6,6);
g.fillOval(97,337,6,6);
g.fillOval(337,337,6,6);
g.fillOval(217,217,6,6);
}
public void mousePressed(MouseEvent e){
int a=0,b=0;
if(e.getModifiers()==InputEvent.BUTTON1_MASK){
x=(int)e.getX();y=(int)e.getY();
ChessPoint_black chesspoint_black=new ChessPoint_black(this);
ChessPoint_white chesspoint_white=new ChessPoint_white(this);
i++;
text_3.setText("这是第"+i+"步");


if((x+5)/20<2||(y+5)/20<2||(x-5)/20>19||(y-5)/20>19)
{}
else { a=(x+10)/20;b=(y+10)/20;
if(array[b-2][a-2]==0&&棋子颜色==1){
this.add(chesspoint_black);
chesspoint_black.setBounds(a*20-9,b*20-9,18,18);
棋子颜色=棋子颜色*(-1);
array[b-2][a-2]=1;
if (Judge.judge(array,1)){
text_1.setText("黑棋赢!");棋子颜色=2;removeMouseListener(this);}
else{


text_1.setText(""); }
}
}




if(i>2&&棋子颜色==-1){
scanp.scan(array,1);
scanc.scan(array,-1);
sort.sort(scanp.shape);
sort.sort(scanc.shape);
evaluatep.evaluate(scanp.shape);
evaluatec.evaluate(scanc.shape);

棋子颜色=棋子颜色*(-1);
this.add(chesspoint_white);
if(evaluatep.max>evaluatec.max){
text_2.setText(evaluatep.max_x+" "+evaluatep.max_y+" "+evaluatep.max);
chesspoint_white.setBounds((evaluatep.max_y+2)*20-9,(evaluatep.max_x+2)*20-9,18,18);
array[evaluatep.max_x][evaluatep.max_y]=-1;
text_1.setText("请黑棋下子");
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
for(int h=0;h<5;h++)
{scanp.shape[i][j][h]=0;
scanc.shape[i][j][h]=0;}
}
else

{
text_2.setText(evaluatec.max_x+" "+evaluatec.max_y+" "+evaluatec.max);
chesspoint_white.setBounds((evaluatec.max_y+2)*20-9,(evaluatec.max_x+2)*20-9,18,18);

array[evaluatec.max_x][evaluatec.max_y]=-1;
if (Judge.judge(array,-1))
{
text_2.setText("白棋赢!");棋子颜色=2;removeMouseListener(this);}
else{

text_1.setText("请黑棋下子");
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
for(int h=0;h<5;h++)
{scanp.shape[i][j][h]=0;
scanc.shape[i][j][h]=0;}
}
}
}

if(i<=2&&棋子颜色==-1)
{
autoPlay.autoPlay(array,b-2,a-2);
this.add(chesspoint_white);
棋子颜色=棋子颜色*(-1);
chesspoint_white.setBounds((autoPlay.y+2)*20-9,(autoPlay.x+2)*20-9,18,18);
array[autoPlay.x][autoPlay.y]=-1;
if (Judge.judge(array,-1))
{
text_2.setText("白棋赢!");棋子颜色=2;removeMouseListener(this);}
else{

text_1.setText("请黑棋下子");
text_2.setText(autoPlay.x+" "+autoPlay.y); }
}

}
}

public void mouseReleased(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public void actionPerformed(ActionEvent e)
{this.removeAll();
棋子颜色=1;
add(button);button.setBounds(10,5,60,26);
add(text_1);text_1.setBounds(90,5,90,24);
text_2.setText("");
text_1.setText("请黑棋下子");
add(text_2);
text_2.setBounds(290,5,90,24);
add(text_3); text_3.setBounds(200,5,80,24);
i=0;
text_3.setText("这是第"+i+"步");
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
{array[i][j]=0;}
for(int i=0;i<19;i++)
for(int j=0;j<19;j++)
for(int h=0;h<5;h++)
{scanp.shape[i][j][h]=0;
scanc.shape[i][j][h]=0;}
addMouseListener(this);
}
}
class ChessPoint_black extends Canvas implements MouseListener{
ChessPad chesspad=null;
ChessPoint_black(ChessPad p){
setSize(20,20);
addMouseListener(this);
chesspad=p;
}
public void paint(Graphics g){
g.setColor(Color.black);g.fillOval(0,0,18,18);
}
public void mousePressed(MouseEvent e){
/*if(e.getModifiers()==InputEvent.BUTTON3_MASK){
chesspad.remove(this);
chesspad.棋子颜色=1;
chesspad.text_2.setText("");
chesspad.text_1.setText("请黑棋下子");
}*/
}
public void mouseReleased(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){

}
}
class ChessPoint_white extends Canvas implements MouseListener{
ChessPad chesspad=null;
ChessPoint_white(ChessPad p){
setSize(20,20);addMouseListener(this);
chesspad=p;
}
public void paint(Graphics g){
g.setColor(Color.white);g.fillOval(0,0,18,18);
}
public void mousePressed(MouseEvent e){
/*if(e.getModifiers()==InputEvent.BUTTON3_MASK){
chesspad.remove(this);
chesspad.棋子颜色=-1;
chesspad.text_2.setText("请白棋下子");
chesspad.text_1.setText("");
}*/
}
public void mouseReleased(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseExited(MouseEvent e){}
public void mouseClicked(MouseEvent e){

}
}
public class Chess extends Frame{

ChessPad chesspad=new ChessPad();


Chess(){
setVisible(true);
setLayout(null);
Label label=new Label("五子棋",Label.CENTER);
add(label);label.setBounds(70,55,440,26);
label.setBackground(Color.orange);
add(chesspad);chesspad.setBounds(70,90,440,440);
addWindowListener(new WindowAdapter()
{public void windowClosing(WindowEvent e)
{System.exit(0);}
});

pack();setSize(600,550);

}
public static void main(String args[]){
Chess chess=new Chess();

}
}

这个是我在网上下的 单机五子棋程序里的其中一个 java文件 用cmd时有好多错 麻烦哪个高手帮我改改 谢谢了 需要其他那几个文件的说下 或者加我QQ 117818623 万分感谢

搜索更多相关主题的帖子: 五子棋 Java 代码 
2007-06-25 14:11
可可熊
Rank: 3Rank: 3
等 级:新手上路
威 望:9
帖 子:553
专家分:0
注 册:2007-6-15
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得分:0 
先自己看啊,是不是交作业呢?
2007-06-25 21:46
快速回复:[求助]谁能修改下这个Java编五子棋的其中一个代码 谢谢了
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