谁能帮忙改下这些错误。谢谢了。
#define UP 0x4800#define DOWN 0x5000
#define LEFT 0x4b00
#define RIGHT 0x4d00
#include"conio.h"
#include"time.h"
#include"stdlib.h"
int k[17][24]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,1,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,
0,1,1,1,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,
0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,
0,3,1,1,1,1,0,1,1,1,4,1,0,1,0,1,1,1,1,1,1,1,0,0,
0,1,0,0,1,0,1,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,
0,2,1,1,1,1,6,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,
0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,1,1,1,1,1,0,
0,1,1,1,1,1,1,1,1,1,1,5,1,1,1,0,1,0,0,1,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,4,0,0,1,0,0,0,0,
0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,1,1,1,0,1,1,0,
0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,0,0,
0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,
0,0,1,1,1,1,0,0,0,0,0,0,0,1,1,1,3,1,1,1,1,1,0,0,
0,2,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,
0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,};
int en(int *b,int n)
{int i;
for(i=0;i<20;i++)
if(b[i]==n)return 0;
return 1;
}
fu(int *b)
{int i;
for(i=0;i<20;i++)
b[i]=0;
}
void lostgame(int num)
{
textcolor(WHITE);
gotoxy(11,22);
cprintf("The sum of the Numbers you have eaten is:%d.",num);
gotoxy(11,23);
cprintf("Sorry,you have lost the game!Press any key to restart...");
getch();
gotoxy(11,22);
cprintf(" ");
gotoxy(11,23);
cprintf(" ");
}
void wingame()
{
textcolor(WHITE);
gotoxy(11,22);
cprintf("Yeah!Congratulations!You have won the game!");
gotoxy(11,23);
cprintf("Press any key to quit...");
getch();
window(1,1,25,80);
textbackground(BLACK);
textcolor(LIGHTGRAY);
clrscr();
exit(0);
}
main()
{
int i,j,key,num,b[20],p;
char ch;
aa:
window(1,1,25,80);
textbackground(LIGHTGREEN);
textcolor(YELLOW);
clrscr();
fu(b);
num=0;
p=0;
textcolor(LIGHTRED);
gotoxy(18,1);
cprintf("%c(UP)%c(DOWN)%c(LEFT)%c(RIGHT)",24,25,27,26);
gotoxy(16,2);
cprintf("Eat the numbers in your road whose sum is 7,");
gotoxy(14,3);
cprintf("and eat 7 in the end,then you will win the game!");
textcolor(MAGENTA);
for(i=4;i<21;i++)
for(j=20;j<44;j++)
if(k[i-4][j-20]==0)
{
gotoxy(j,i);
cprintf("%c",219);
}
else if(k[i-4][j-40]!=1)
{
gotoxy(j,i);
cprintf("%d",k[i-4][j-20]);
}
textcolor(YELLOW);
i=5;
j=21;
gotoxy(j,i);
cprintf("\1");
gotoxy(33,5);
cprintf("7");
gotoxy(7,7);
cprintf("num:%d",num);
textcolor(WHITE);
gotoxy(11,22);
cprintf("Press any key to start game,Q key to quit...");
ch=getch();
if(ch=='Q'||ch=='q')
{
window(1,1,25,80);
textbackground(BLACK);
textcolor(LIGHTGRAY);
clrscr();
exit(0);
}
else
{
textcolor(YELLOW);
gotoxy(11,22);
cprintf(" ");
}
do
{
key=bioskey(0);
sound(200);
delay(1000);
nosound();
switch(key);
{
case DOWN:
{
if(k[i-4+1][j-20]==0)
continue;
if(k[i-4+1][j-20]!=1&&k[i-4+1][j-20]!=7&&en(b,i+j+1))
{
num+=k[i-4+1][j-20];
b[p++]=i+j+1;
gotoxy(7,7);
cprintf("num:%d",num);
}
textcolor(YELLOW);
gotoxy(j,i++);
printf("");
gotoxy(j,i);
cprintf("\1");
gotoxy(33,5);
if(k[i-4][j-20]==7&&num==7)
wingame();
else if(num!=7&&k[i-4][j-20]==7)
{
lostgame(num);
goto aa;
}
break;
}
case UP:
{
if(k[i-4-1][j-20]==0)
continue;
if(k[i-4-1][j-20]!=1&&k[i-4-1][j-20]!=7&&en(b,i+j-1))
{
num+=k[i-4-1][j-20];
b[p++]=i+j-1;
gotoxy(7,7);
cprintf("num:%d",num);
}
textcolor(YELLOW);
gotoxy(j,i--);
printf("");
gotoxy(j,i);
cprintf("\1");
gotoxy(33,5);
if(k[i-4][j-20]==7&&num==7)
wingame();
else if(num!=7&&k[i-4][j-20]==7)
{
lostgame(num);
goto aa;
}
break;
}
case LEFT:
{
if(k[i-4][j-20-1]==0)
continue;
if(k[i-4][j-20-1]!=1&&k[i-4][j-20-1]!=7&&en(b,i+j-1))
{
num+=k[i-4][j-20-1];
b[p++]=i+j-1;
gotoxy(7,7);
cprintf("num:%d",num);
}
textcolor(YELLOW);
gotoxy(j--,i);
printf("");
gotoxy(j,i);
cprintf("\1");
gotoxy(33,5);
if(k[i-4][j-20]==7&&num==7)
wingame();
else if(num!=7&&k[i-4][j-20]==7)
{
lostgame(num);
goto aa;
}
break;
}
case RIGHT:
{
if(k[i-4][j-20+1]==0)
continue;
if(k[i-4][j-20+1]!=1&&k[i-4][j-20+1]!=7&&en(b,i+j+1))
{
num+=k[i-4][j-20+1];
b[p++]=i+j+1;
gotoxy(7,7);
cprintf("num:%d",num);
}
textcolor(YELLOW);
gotoxy(j++,i);
printf("");
gotoxy(j,i);
cprintf("\1");
gotoxy(33,5);
if(k[i-4][j-20]==7&&num==7)
wingame();
else if(num!=7&&k[i-4][j-20]==7)
{
lostgame(num);
goto aa;
}
break;
}
default:
continue;
}
}while(1);
}
.c
D:\vc\1.c(38) : warning C4013: 'textcolor' undefined; assuming extern returning int
D:\vc\1.c(38) : error C2065: 'WHITE' : undeclared identifier
D:\vc\1.c(39) : warning C4013: 'gotoxy' undefined; assuming extern returning int
D:\vc\1.c(57) : warning C4013: 'window' undefined; assuming extern returning int
D:\vc\1.c(58) : warning C4013: 'textbackground' undefined; assuming extern returning int
D:\vc\1.c(58) : error C2065: 'BLACK' : undeclared identifier
D:\vc\1.c(59) : error C2065: 'LIGHTGRAY' : undeclared identifier
D:\vc\1.c(60) : warning C4013: 'clrscr' undefined; assuming extern returning int
D:\vc\1.c(69) : error C2065: 'LIGHTGREEN' : undeclared identifier
D:\vc\1.c(70) : error C2065: 'YELLOW' : undeclared identifier
D:\vc\1.c(75) : error C2065: 'LIGHTRED' : undeclared identifier
D:\vc\1.c(82) : error C2065: 'MAGENTA' : undeclared identifier
D:\vc\1.c(124) : warning C4013: 'bioskey' undefined; assuming extern returning int
D:\vc\1.c(125) : warning C4013: 'sound' undefined; assuming extern returning int
D:\vc\1.c(126) : warning C4013: 'delay' undefined; assuming extern returning int
D:\vc\1.c(127) : warning C4013: 'nosound' undefined; assuming extern returning int
D:\vc\1.c(130) : error C2046: illegal case
D:\vc\1.c(143) : warning C4013: 'printf' undefined; assuming extern returning int
D:\vc\1.c(156) : error C2046: illegal case
D:\vc\1.c(182) : error C2046: illegal case
D:\vc\1.c(208) : error C2046: illegal case
D:\vc\1.c(234) : error C2047: illegal default