yahoo邮箱有20M附件的限制,我这边的速度也不好,你可以到网上找找
yahoo邮箱有20M附件的限制,我这边的速度也不好,你可以到网上找找
[此贴子已经被作者于2006-10-14 19:44:18编辑过]
附:新代码部分一(首发):
/*===================================================================================*/
/*判断 BLACKorRED 方的棋子是否能走到chess[x][y],返回可以移动到的个数*/
/*BLACKorRED=0 则是黑方,BLACKorRED=1则是红方*/
int canmoveto(char x,char y,char BLACKorRED) {
int i,t[4]; /*临时数据*/
char pd=0; /*临时判断比较*/
char canmoveall=0; /*可移动到的个数*/
if(chess[x][y]>7)
pd=1;
if(BLACKorRED==pd && chess[x][y]==chessnum[BLACKorRED][4])
return 0;
/* t 数组预先计算,提高执行效率*/
t[0]=x+1;
t[1]=x-1;
t[2]=y+1;
t[3]=y-1;
if(BLACKorRED) {
/*帅*/
if(x>6 && x<10 && y>2 && y<6) {
if(x!=9)
if(chess[t[0]][y]==chessnum[BLACKorRED][4])
canmoveall++;
if(x!=7)
if(chess[t[1]][y]==chessnum[BLACKorRED][4])
canmoveall++;
if(y!=3)
if(chess[x][t[3]]==chessnum[BLACKorRED][4])
canmoveall++;
if(y!=5)
if(chess[x][t[2]]==chessnum[BLACKorRED][4])
canmoveall++;
}
/*仕*/
if(((x==7 || x==9) && ( y==3 || y==5)) || (x==8 && y==4) ) {
if(x==8 && y==4) {
if(chess[t[0]][t[2]]==chessnum[BLACKorRED][3] || chess[t[0]][t[3]]==chessnum[BLACKorRED][3] || chess[t[1]][t[2]]==chessnum[BLACKorRED][3] || chess[t[1]][t[3]]==chessnum[BLACKorRED][3] )
canmoveall++;
}
else
if(chess[8][4]==chessnum[BLACKorRED][3])
canmoveall++;
}
/*相*/
if((y==0 || y==4) && x==7) {
if(chess[t[0]][t[2]]==0) {
if(chess[x+2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[1]][t[2]]==0) {
if(chess[x-2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==4 || y==8) && x==7) {
if(chess[t[1]][t[3]]==0) {
if(chess[x-2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[0]][t[3]]==0) {
if(chess[x+2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==2 || y==6) && x==5) {
if(chess[t[0]][t[2]]==0) {
if(chess[x+2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[0]][t[3]]==0) {
if(chess[x+2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==4 || y==8) && x==9) {
if(chess[t[1]][t[3]]==0) {
if(chess[x-2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[1]][t[2]]==0) {
if(chess[x-2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
/*兵*/
if(chess[t[0]][y]==chessnum[BLACKorRED][6])
canmoveall++;
if(x<5 && y!=0)
if(chess[x][t[3]]==chessnum[BLACKorRED][6])
canmoveall++;
if(x<5 && y!=8)
if(chess[x][t[2]]==chessnum[BLACKorRED][6])
canmoveall++;
}
else {
/*将*/
if(x>-1 && x<3 && y>2 && y<6) {
if(x!=2)
if(chess[t[0]][y]==chessnum[BLACKorRED][4])
canmoveall++;
if(x!=0)
if(chess[t[1]][y]==chessnum[BLACKorRED][4])
canmoveall++;
if(y!=3)
if(chess[x][t[3]]==chessnum[BLACKorRED][4])
canmoveall++;
if(y!=5)
if(chess[x][t[2]]==chessnum[BLACKorRED][4])
canmoveall++;
}
/*士*/
if(((x==0 || x==2) && ( y==3 || y==5)) || (x==1 && y==4) ) {
if(x==1 && y==4) {
if(chess[t[0]][t[2]]==chessnum[BLACKorRED][3] || chess[t[0]][t[3]]==chessnum[BLACKorRED][3] || chess[t[1]][t[2]]==chessnum[BLACKorRED][3] || chess[t[1]][t[3]]==chessnum[BLACKorRED][3] )
canmoveall++;
}
else
if(chess[1][4]==chessnum[BLACKorRED][3])
canmoveall++;
}
/*象*/
if((y==0 || y==4) && x==2) {
if(chess[t[0]][t[2]]==0) {
if(chess[x+2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[1]][t[2]]==0) {
if(chess[x-2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==4 || y==8) && x==2) {
if(chess[t[1]][t[3]]==0) {
if(chess[x-2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[0]][t[3]]==0) {
if(chess[x+2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==2 || y==6) && x==0) {
if(chess[t[0]][t[2]]==0) {
if(chess[x+2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[0]][t[3]]==0) {
if(chess[x+2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
if((y==4 || y==8) && x==4) {
if(chess[t[1]][t[3]]==0) {
if(chess[x-2][y-2]==chessnum[BLACKorRED][2])
canmoveall++;
}
if(chess[t[1]][t[2]]==0) {
if(chess[x-2][y+2]==chessnum[BLACKorRED][2])
canmoveall++;
}
}
/*卒*/
if(chess[t[1]][y]==chessnum[BLACKorRED][6])
canmoveall++;
if(x>4 && y!=0)
if(chess[x][t[3]]==chessnum[BLACKorRED][6])
canmoveall++;
if(x>4 && y!=8)
if(chess[x][t[2]]==chessnum[BLACKorRED][6])
canmoveall++;
}
/*俥\車/砲\炮*/
for(pd=0,i=t[0];i<10;i++) {
if(chess[i][y]==0)
continue;
if(!pd && chess[i][y]==chessnum[BLACKorRED][0])
canmoveall++;
else
if(pd==1 && chess[i][y]==chessnum[BLACKorRED][5])
canmoveall++;
else
pd++;
if(pd>1)
break;
continue;
}
for(pd=0,i=t[1];i>-1;i--) {
if(chess[i][y]==0)
continue;
if(!pd && chess[i][y]==chessnum[BLACKorRED][0])
canmoveall++;
else
if(pd==1 && chess[i][y]==chessnum[BLACKorRED][5])
canmoveall++;
else
pd++;
if(pd>1)
break;
continue;
}
for(pd=0,i=t[2];i<9 ;i++) {
if(chess[x][i]==0)
continue;
if(!pd && chess[x][i]==chessnum[BLACKorRED][0])
canmoveall++;
else
if(pd==1 && chess[x][i]==chessnum[BLACKorRED][5])
canmoveall++;
else
pd++;
if(pd>1)
break;
continue;
}
for(pd=0,i=t[3];i>-1;i--) {
if(chess[x][i]==0)
continue;
if(!pd && chess[x][i]==chessnum[BLACKorRED][0])
canmoveall++;
else
if(pd==1 && chess[x][i]==chessnum[BLACKorRED][5])
canmoveall++;
else
pd++;
if(pd>1)
break;
continue;
}
/*傌\馬*/
if(x>1 && y<8)
if(chess[t[1]][t[2]]==0)
if(chess[x-2][t[2]]==chessnum[BLACKorRED][1])
canmoveall++;
if(x>0 && y<7)
if(chess[t[1]][t[2]]==0)
if(chess[t[1]][y+2]==chessnum[BLACKorRED][1])
canmoveall++;
if(x>1 && y>0)
if(chess[t[1]][t[3]]==0)
if(chess[x-2][t[3]]==chessnum[BLACKorRED][1])
canmoveall++;
if(x>0 && y>1)
if(chess[t[1]][t[3]]==0)
if(chess[t[1]][y-2]==chessnum[BLACKorRED][1])
canmoveall++;
if(x<8 && y<8)
if(chess[t[0]][t[2]]==0)
if(chess[x+2][t[2]]==chessnum[BLACKorRED][1])
canmoveall++;
if(x<9 && y<7)
if(chess[t[0]][t[2]]==0)
if(chess[t[0]][y+2]==chessnum[BLACKorRED][1])
canmoveall++;
if(x<8 && y>0)
if(chess[t[0]][t[3]]==0)
if(chess[x+2][t[3]]==chessnum[BLACKorRED][1])
canmoveall++;
if(x<9 && y>1)
if(chess[t[0]][t[3]]==0)
if(chess[t[0]][y-2]==chessnum[BLACKorRED][1])
canmoveall++;
return canmoveall;
}
/*===================================================================================*/