//打开要下载的文件
System.IO.FileStream r = new System.IO.FileStream(FileName, System.IO.FileMode.Open);
//设置基本信息
Response.Buffer = false;
Response.AddHeader("Connection", "Keep-Alive");
Response.ContentType = "application/octet-stream";
Response.AddHeader("Content-Disposition", "attachment;filename=" + System.IO.Path.GetFileName(FileName));
Response.AddHeader("Content-Length", r.Length.ToString());
while (true)
{
//开辟缓冲区空间
byte[] buffer = new byte[1024];
//读取文件的数据
int leng = r.Read(buffer, 0, 1024);
if (leng == 0)//到文件尾,结束
break;
if (leng == 1024)//读出的文件数据长度等于缓冲区长度,直接将缓冲区数据写入
Response.BinaryWrite(buffer);
else
{
//读出文件数据比缓冲区小,重新定义缓冲区大小,只用于读取文件的最后一个数据块
byte[] b = new byte[leng];
for (int i = 0; i < leng; i++)
b[i] = buffer[i];
Response.BinaryWrite(b);
}
}
r.Close();//关闭下载文件
Response.End();//结束文件下载
该方法有下载提示框,服务器端可以知道何时下载完毕。