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标题:经典游戏问题算法集
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sunnvya
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经典游戏问题算法集

1.奇数阶魔方阵
#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 20

void main(void)
{
int matrix[MAXSIZE][MAXSIZE]; /* the magic square */
int count; /* 1..n*n counting */
int row; /* row index */
int column; /* column index */
int order; /* input order */
char line[100];

printf("\nOdd Order Magic Square Generator");
printf("\n================================");
printf("\n\nOrder Please --> ");
gets(line);
order = atoi(line);

if (order > MAXSIZE)
printf("\n*** ERROR *** Order should be <= %d", MAXSIZE);
else if (order % 2 == 0)
printf("\n*** ERROR *** Order must be an odd integer");
else {
row = 0; /* start of from the middle */
column = order/2; /* of the first row. */
for (count = 1; count <= order*order; count++) {
matrix[row][column] = count; /* put next # */
if (count % order == 0) /* move down ? */
row++; /* YES, move down one row */
else { /* compute next indices */
row = (row == 0) ? order - 1 : row - 1;
column = (column == order-1) ? 0 : column + 1;
}
}
printf("\n\nMagic Square of order %d :\n\n", order);
for (row = 0; row < order; row++) {
for (column = 0; column < order; column++)
printf("%4d", matrix[row][column]);
printf("\n");
}
}
}
-------------------------------------------------------------------------------------------------------------------------------------------
2.单偶数阶魔方阵
#define MAXSIZE 30

void singly_even(int [][MAXSIZE], int);
void magic_o(int [][MAXSIZE], int);
void exchange(int [][MAXSIZE], int);

/* ------------------------------------------------------ */
/* FUNCTION singly_even : */
/* This is the driver program. It fills the upper-left*/
/* lower-right, upper-right and lower-left parts by using */
/* odd order magic square routine. Then exchange some */
/* parts in each routine in order to maintain the magic */
/* properties. */
/* ------------------------------------------------------ */

void singly_even(int matrix[][MAXSIZE], int n)
{
int half = n/2;

magic_o(matrix, half);
exchange(matrix, n);
}


/* ------------------------------------------------------ */
/* FUNCTION magic_o : */
/* Odd order magic square routine. It fills the block */
/* bounded by left, right, top and bottom with numbers */
/* starting from 'start'. Otherwise all are the same as */
/* the magic square routine discussed before. */
/* ------------------------------------------------------ */

void magic_o(int matrix[][MAXSIZE], int n)
{
int count; /* fill counting */
int row; /* row index */
int column; /* column index */

row = 0; /* start of from the middle */
column = n/2; /* of the first row. */
for (count = 1; count <= n*n; count++) {
matrix[row][column] = count; /* put # in A */
matrix[row+n][column+n] = count + n*n; /* in B */
matrix[row][column+n] = count + 2*n*n; /* in C */
matrix[row+n][column] = count + 3*n*n; /* in D */
if (count % n == 0) /* move downward ? */
row++; /* YES, move down one row */
else { /* compute next indices */
row = (row == 0) ? n - 1 : row - 1;
column = (column == n-1) ? 0 : column + 1;
}
}
}

#define SWAP(x,y) { int t; t = x; x = y; y = t;}

void exchange(int x[][MAXSIZE], int n)
{
int width = n / 4;
int width1 = width - 1;
int i, j;

for (i = 0; i < n/2; i++)
if (i != width) { /* if not the width-row */
for (j = 0; j < width; j++)
SWAP(x[i][j], x[n/2+i][j]);
for (j = 0; j < width1; j++)
SWAP(x[i][n-1-j], x[n/2+i][n-1-j]);
}
else { /* width-row is special */
for (j = 1; j <= width; j++)
SWAP(x[width][j], x[n/2+width][j]);
for (j = 0; j < width1; j++)
SWAP(x[width][n-1-j], x[n/2+width][n-1-j]);
}
}

/* ------------------------------------------------------ */

#include <stdio.h>
#include <stdlib.h>

void main(void)
{
int matrix[MAXSIZE][MAXSIZE];
int n;
int i, j;
char line[100];

printf("\nSingly-Even Order Magic Square");
printf("\n==============================");
printf("\n\nOrder Please (must be 2*(2k+1)) --> ");
gets(line);
n = atoi(line);

if (n % 2 == 0 && (n/2) % 2 == 1) {
singly_even(matrix, n);
printf("\n");
for (i = 0; i < n; i++) {
for (j = 0; j < n; j++)
printf("%4d", matrix[i][j]);
printf("\n");
}
}
else
printf("\n*** Illegal Order ***");
}
--------------------------------------------------------------------------------------------------------------------------------------------------
3.双偶数阶魔方阵
#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 20 /* square size */
#define MARK -1 /* marker for build up */

void main(void)
{
int square[MAXSIZE][MAXSIZE]; /* the square */
int n; /* order of the magic square*/
int count, inv_count; /* 1 -> n^2 and n^2 -> 1 */
int marker; /* working marker 1,-1,1,-1 */
int i, j;
char line[100];

printf("\nDoubly-Even Magic Square");
printf("\n========================");
printf("\n\nOrder (4*m, m>0) please --> ");
gets(line);
n = atoi(line);
if (n % 4 != 0)
printf("\n*** Illegal Order *****");
else {
marker = MARK; /* mark the upper part */
for (i = 0; i < n/2; i++, marker = -marker)
for (j = 0; j < n/2; j++, marker = -marker)
square[i][j] = square[i][n-1-j] = marker;

count = 1; /* upward counter */
inv_count = n*n; /* downward counter */
for (i = 0; i < n/2; i++)
for (j = 0; j < n; j++)
if (square[i][j] != MARK) { /* marked*/
square[i][j] = count++;
square[n-1-i][n-1-j] = inv_count--;
}
else { /* unmarked */
square[i][j] = inv_count--;
square[n-1-i][n-1-j] = count++;
}
printf("\n");
for (i = 0; i < n; i++) {
for (j = 0; j < n; j++)
printf("%4d", square[i][j]);
printf("\n");
}
}
}
----------------------------------------------------------------------------------------------------------------------------------------------------

[此贴子已经被作者于2006-3-29 18:06:09编辑过]

搜索更多相关主题的帖子: 经典游戏 算法 
2006-03-28 20:28
sunnvya
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4.八皇后问题公式解
#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 30
#define MARK 'Q'

void initial(void);
void display(void);
void class_1(void);
void class_2(void);
void class_3(void);
void class_4(void);

int n; /* input board size */
char board[MAXSIZE+1][MAXSIZE+1]; /* the chess board */

void main(void)
{
void (*funct[])() = { class_1, class_2, /* functions */
class_4, class_3, /* of four */
class_1, class_2 /* classes */
};
char line[100];

printf("\nOne Solution for N Queens' Problem");
printf("\n==================================");
printf("\n\nBoard Size Please (N > 3) --> ");
gets(line);
n = atoi(line);

if (n > 3) {
initial(); /* initial the chess board */
(*funct[n % 6])(); /* call appropriate funct. */
display(); /* print result */
}
else
printf("\nIllegal Board Size.");
}


/* ------------------------------------------------------ */
/* FUNCTION initial : */
/* Initialize the chess board to blank. */
/* ------------------------------------------------------ */

void initial(void)
{
int i, j;

for (i = 1; i <= n; i++)
for (j = 1; j <= n; j++)
board[i][j] = ' ';
}


/* ------------------------------------------------------ */
/* FUNCTION display : */
/* Function to display the chess board. */
/* ------------------------------------------------------ */

#define DRAWGRID(N) { int i; \
printf("\n+"); \
for (i = 1; i <= N; i++) \
printf("-+"); \
}


#define DRAWLINE(N, r) { int i; \
printf("\n|"); \
for (i = 1; i <= N; i++) \
printf("%c|", board[r][i]);\
}

void display(void)
{
int r;

DRAWGRID(n);
for (r = 1; r <= n; r++) {
DRAWLINE(n, r);
DRAWGRID(n);
}
}


/* ------------------------------------------------------ */
/* FUNCTION class_1 : */
/* Solution for n mod 6 == 0 or 4. */
/* ------------------------------------------------------ */

void class_1(void)
{
int i;

for (i = 1; i <= n/2; i++)
board[2*i][i] = board[2*i-1][n/2+i] = MARK;
}


/* ------------------------------------------------------ */
/* FUNCTION class_2 : */
/* Solution for n mod 6 == 1 or 5. */
/* ------------------------------------------------------ */

void class_2(void)
{
int i;

for (i = 1; i <= (n-1)/2; i++)
board[2*i][i] = MARK;
for (i = 1; i <= (n+1)/2; i++)
board[2*i-1][(n-1)/2+i] = MARK;
}


/* ------------------------------------------------------ */
/* FUNCTION class_3 : */
/* Solution for n mod 6 == 3. */
/* ------------------------------------------------------ */

void class_3(void)
{
int i;

for (i = 1; i <= (n-3)/2; i++)
board[2*i+2][i] = board[2*i+3][(n-1)/2+i] = MARK;
board[1][n-1] = board[2][(n-2)/2] = board[3][n] = MARK;
}


/* ------------------------------------------------------ */
/* FUNCTION class_4 : */
/* Solution for n mod 6 = 2. */
/* ------------------------------------------------------ */

void class_4(void)
{
int i;

if (n > 8) {
for (i = 1; i <= 3; i++)
board[2*i-1][n/2-2+i] = MARK;
board[2][n] = board[4][1] = board[6][n-1] = MARK;
for (i = 1; i <= n/2 - 3; i++)
board[2*i+5][i+1] = board[2*i+6][n/2+1+i] = MARK;
}
else {
for (i = 1; i <= 4; i++)
board[2*i][i] = MARK;
board[1][6] = board[3][5] = MARK;
board[5][8] = board[7][7] = MARK;
}
}


[此贴子已经被作者于2006-3-29 18:06:52编辑过]


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2006-03-28 20:29
sunnvya
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5.八皇后问题递归解
#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 20 /* max. board size */
#define DIAG_SIZE 39 /* max. # of diagonals */
#define OCCUPIED 0
#define EMPTY 1

void initial(void);
void display(void);
void try(int);

int pos[MAXSIZE+1]; /* pos[j]=i means Q is (i,j)*/
int in_row[MAXSIZE+1]; /* in_row[i] true->row occ. */
int diag[DIAG_SIZE+1]; /* diag[i] or back_diag[i] */
int back_diag[DIAG_SIZE+1]; /* = true -> occupied. */
int n; /* input board size */
int count = 0; /* # of solutions counter */

void main(void)
{
int i, j;
char line[100];

printf("\nAll Possible Solutions of N Queens' Problem");
printf("\n===========================================");
printf("\n\nBoard Size (N > 3) --> ");
gets(line);
n = atoi(line);

initial();
try(1); /* starting from column 1 */
printf("\n\nThere are %d solutions in total.", count);
}


/* ------------------------------------------------------ */
/* FUNCTION initial : */
/* Function to initial the chess board. */
/* ------------------------------------------------------ */

void initial(void)
{
int i;

for (i = 1; i <= n; i++)
in_row[i] = EMPTY;
for (i = 1; i <= 2*n - 1; i++)
diag[i] = back_diag[i] = EMPTY;

printf("\nSolutions are represented the row # in a column");
printf("\n\n #");
for (i = 1; i <= n; i++)
printf("%3d", i);
printf("\n---");
for (i = 1; i <= n; i++)
printf(" --");
}


/* ------------------------------------------------------ */
/* FUNCTION display : */
/* Function to display a single solution. */
/* ------------------------------------------------------ */

void display(void)
{
int i;

printf("\n%3d", count);
for (i = 1; i <= n; i++)
printf("%3d", pos[i]);
}


/* ------------------------------------------------------ */
/* FUNCTION try : */
/* Given a column number, this function tries to put */
/* a queen on some row of that column until all possible */
/* rows are attampted. */
/* ------------------------------------------------------ */

#define SAVE(r,c) (in_row[r] && back_diag[r+c-1] && diag[n-(c-r)])
#define SET(r,c) { pos[c] = r; \
in_row[r] = OCCUPIED; \
back_diag[r+c-1] = OCCUPIED; \
diag[n-(c-r)] = OCCUPIED; \
}
#define RESET(r,c) { in_row[r] = EMPTY; \
back_diag[r+c-1] = EMPTY; \
diag[n-(c-r)] = EMPTY; \
}

void try(int column)
{
int row;

for (row = 1; row <= n; row++) /* for each row */
if (SAVE(row, column)) { /* is it save ? */
SET(row, column); /* YES, make a record*/
if (column < n) /* all columns tried?*/
try(column+1); /* NO, try next col. */
else {
count++; /* OR, we found a sol*/
display(); /* display it. */
}
RESET(row, column); /* restore and back. */
}
}

[此贴子已经被作者于2006-3-29 18:08:17编辑过]


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2006-03-28 20:30
sunnvya
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6.武士巡逻问题

#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 10 /* max. board size */
#define MAX_STACK 100 /* stack size = board-size^2*/
#define SUCCESS 1 /* return value for a succ. */
#define FAILURE 0 /* for a failure. */
#define EMPTY -1 /* value to indicate empty */

/* ----------------- external variables ----------------- */

int board[MAXSIZE+1][MAXSIZE+1]; /* chess board */
int n; /* working board size */
int offset_x[] = { 2, 1, -1, -2, -2, -1, 1, 2};
int offset_y[] = { 1, 2, 2, 1, -1, -2, -2, -1};

int path_x[MAX_STACK+1]; /* stack for x coordinate */
int path_y[MAX_STACK+1]; /* stack for y coordinate */
int direction[MAX_STACK+1]; /* stack for direction */
int top; /* stack pointer */

/* ----------------- function prototype ----------------- */

void initial(void);
void display(void);
int try(int, int);

/* -------------------- main program -------------------- */

void main(void)
{
int row, column;
char line[100];

printf("\nRecursive Knight Tour Problem");
printf("\n=============================");
printf("\n\nBoard Size ----> ");
gets(line);
n = atoi(line);
printf( "Start Row -----> ");
gets(line);
row = atoi(line);
printf( "Start Column --> ");
gets(line);
column = atoi(line);

initial();
if (try(row, column) == FAILURE)
printf("\nNO SOLUTION AT ALL.");
else
display();
}


/* ------------------------------------------------------ */
/* FUNCTION initial : */
/* initialize the chess board to EMPTY. */
/* ------------------------------------------------------ */

void initial(void)
{
int i, j;

for (i = 1; i <= n; i++)
for (j = 1; j <= n; j++)
board[i][j] = EMPTY;
}


/* ------------------------------------------------------ */
/* FUNCTION display : */
/* display to chess board. */
/* ------------------------------------------------------ */

#define DRAWGRID(N) { int i; \
printf("\n+"); \
for (i = 1; i <= N; i++) \
printf("--+"); \
}


#define DRAWLINE(N, r) { int i; \
printf("\n|"); \
for (i = 1; i <= N; i++) \
printf("%2d|",board[r][i]);\
}


void display(void)
{
int r;

printf("\n\nHere is One Possible Solution :\n");
DRAWGRID(n);
for (r = 1; r <= n; r++) {
DRAWLINE(n,r);
DRAWGRID(n);
}
}


/* ------------------------------------------------------ */
/* FUNCTION try : */
/* The main non-recursive backtrack working routine. */
/* ------------------------------------------------------ */

#define YES 1
#define NO 0
#define BOARD(x,y) (1<=x) && (x<=n) && (1<=y) && (y<=n)
#define CHECK(x,y) board[x][y] == EMPTY
#define PUSH(x,y) { top++; \
path_x[top] = x; path_y[top] = y; \
direction[top] = 0; \
board[x][y] = top; \
}

int try(int x, int y)
{
int new_x, new_y;
int found;

top = -1; /* initial to empty */
PUSH(x, y); /* push first pos. and dir. */
while (top < n*n-1) { /* loop until the board full*/
found = NO;
while (direction[top] < 8) { /* try all 8 pos. */
new_x = path_x[top] + offset_x[direction[top]];
new_y = path_y[top] + offset_y[direction[top]];
if (BOARD(new_x,new_y) && CHECK(new_x,new_y)) {
PUSH(new_x, new_y); /* a new pos. PUSH*/
found = YES; /* set flag */
break; /* try next pos. */
}
else
direction[top]++; /* OR try next dir*/
}
if (!found) /* if no new pos. is found */
if (top > 0) { /* do we have prev. item? */
board[path_x[top]][path_y[top]] = EMPTY;
direction[--top]++; /* YES, backtrack */
}
else
return FAILURE; /* otherwise, FAILURE */
}
return SUCCESS; /* all pos. visited. DONE */
}



http://www. 第二站>>>提供源码下载
2006-03-29 18:02
sunnvya
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7.环游世界问题

#include <stdio.h>

#define MAXSIZE 30 /* no more than 30 vertices */
#define ALWAYS 1
#define SUCCESS 1
#define FAILURE 0
#define YES 1
#define NO 0

/* ------------------------------------------------------ */
/* FUNCTION read_in : */
/* Read in the number of vertices and the edges. Then */
/* build up the adjacenct matrix. NOTE that because the */
/* graph is undirected, an edga (s,t) will represent two */
/* 'edges' in the graph, namely (s,t) and (t,s). This */
/* function reflects this fact by set two entries. */
/* ------------------------------------------------------ */

void read_in(int connected[][MAXSIZE], int *n)
{
int i, j;

scanf("%d", n); /* read in the number of VTX*/
for (i = 0; i < *n; i++) /* clear the adjacent matrix*/
for (j = 0; j < *n; j++)
connected[i][j] = NO;

scanf("%d%d", &i, &j); /* read in first edge */
while (i != 0 && j != 0) { /* end ? */
connected[i-1][j-1] = YES; /* NO, setup two */
connected[j-1][i-1] = YES; /* symmetric edges */
scanf("%d%d", &i, &j); /* read next one */
}
for (i = 0; i < *n; i++) /* clear diagonal */
connected[i][i] = NO;
}

/* ------------------------------------------------------ */
/* FUNCTION hamilton : */
/* Given the adjacent matrix connected[], the number */
/* of vertices and the start vertex, this function finds */
/* a Hamilton Cycle and stores it in cycle[]. */
/* ------------------------------------------------------ */

int hamilton(int connected[][MAXSIZE], int cycle[], int n, int start)
{
int *visited; /* visited marks */
int top, i;

visited = (int *) malloc(sizeof(int)*n); /* get mem. */
for (i = 0; i < n; i++) /* clear marks to NO */
visited[i] = NO;
visited[start] = YES; /* but the start has visited*/

cycle[0] = start; /* the cycle has 'start' */
cycle[1] = 0; /* next in cycle is VTX 0 */
top = 1; /* the top working element */

while (ALWAYS) { /* loop until done */
for (i = cycle[top]; i < n; i++) /* find next */
if (connected[cycle[top-1]][i] && !visited[i])
break;
if (i < n) { /* all neighbors tried? */
cycle[top] = i;/* NO, a new vertex in cycle*/
visited[cycle[top]] = YES;
if (top == n-1 && connected[cycle[top]][start]) {
free(visited); /* if all visited ... */
return SUCCESS;/* return SUCCES */
}
else /* otherwise, advance. */
cycle[++top] = 0;
}
else { /* next not found ..... */
visited[cycle[--top]] = NO; /* backtrack */
if (top == 0) { /* return to the start VTX?*/
free(visited); /* YES, failed. */
return FAILURE;
}
cycle[top]++; /* NO, move to neighbr */
}
}
}

/* ------------------------------------------------------ */
/* FUNCTION display : */
/* Display the found cycle. */
/* ------------------------------------------------------ */

void display(int cycle[], int n)
{
int i;

printf("\n\nA Hamilton Cycle is Listed as Follows :");
printf("\n\n%d", cycle[0]+1);
for (i = 1; i < n; i++)
printf("->%d", cycle[i]+1);
printf("->%d", cycle[0]+1);
}


/* ------------------------------------------------------ */

void main(void)
{
int connected[MAXSIZE][MAXSIZE];
int cycle[MAXSIZE];
int n;

printf("\nHamilton Cycle Program");
printf("\n======================");
read_in(connected, &n);
if (hamilton(connected, cycle, n, 0) == SUCCESS)
display(cycle, n);
else
printf("\n\nNO Hamilton Cycle at all.");
}



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2006-03-29 18:03
sunnvya
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8.一笔画问题
#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 20
#define ALWAYS 1
#define YES 1
#define NO 0
#define SUCCESS 1
#define FAIL -1

/* ------------------------------------------------------ */
/* types and external variables */
/* ------------------------------------------------------ */

typedef struct node Node; /* trail node (linked list) */

struct node { /* a node consists of ... */
int vertex; /* a vertex number field */
Node *next; /* and a next node ptr */
};

int connect[MAXSIZE][MAXSIZE]; /* the connection matrix */
int deg[MAXSIZE]; /* degree array */
int n; /* number of vertices */
Node *trail; /* pointer to Euler trail */

/* ------------------------------------------------------ */
/* function prototypes */
/* ------------------------------------------------------ */

void read_in(void);
Node *euler(void);
int prepare(Node **, Node **);
int find_next(Node **);
void find_trail(int, Node **, Node **);
void display(void);

/* ------------------------------------------------------ */

void main(void)
{
printf("\nEuler Trail Program");
printf("\n===================\n");

read_in(); /* get data */
trail = euler(); /* compute Euler Trail */
display(); /* display result */
}

/* ------------------------------------------------------ */
/* FUNCTION read_in : */
/* This function reads in the connection matrix and */
/* then compute the degree array. */
/* ------------------------------------------------------ */

void read_in(void)
{
int i, j;
char line[100];

gets(line); /* get in number of vertices*/
n = atoi(line);
for (i = 0; i < n; i++) { /* clear the connection mtx*/
deg[i] = 0;
for (j = 0; j < n; j++)
connect[i][j] = 0;
}
gets(line); /* get 1st line of edge set */
sscanf(line, "%d%d", &i, &j);
while (i != 0 && j != 0) { /* end of file ? */
if (i != j) { /* a loop ? */
connect[i-1][j-1]++; /* increase edge cnt*/
connect[j-1][i-1]++;
deg[i-1]++; /* increase degree count */
deg[j-1]++;
}
else /* ignore all self loops */
printf("\n*** ERROR *** A loop found. Data ignored");
gets(line); /* get next edge */
sscanf(line, "%d%d", &i, &j);
}
}

/* ------------------------------------------------------ */
/* FUNCTION euler : */
/* This is the main working routine of this program. */
/* It calls prepare() to initialize various data field and*/
/* some checks. Then compute the Euler Trail loop by loop*/
/* ------------------------------------------------------ */

Node *euler(void)
{
Node *current; /* processing cursor */
Node *head, *tail; /* bound a partial trail */
Node *p1, *p2; /* working pointer variables*/
int VTX;

if (prepare(&head, &tail) == FAIL) /* prepare data */
return NULL; /* if fail, return NULL */

current = tail; /* start from the tail */
while (ALWAYS)
if ((VTX = find_next(&current)) != FAIL) {
find_trail(VTX, &p1, &p2);
p2->next = current->next; /* join the trail*/
current->next = p1;
current = p1; /* step to next node */
}
else
break;
return head; /* return the trail list */
}

/* ------------------------------------------------------ */
/* FUNCTION prepare : */
/* This function checks to see if there are more two */
/* odd degree vertices. It reject a graph with more than */
/* two odd degree vertices. Then it builds a preliminary */
/* trail list consisting of one node (if all vertices are */
/* even), or two nodes (for the two odd degree vertices). */
/* ------------------------------------------------------ */

int prepare(Node **first, Node **last)
{
Node *p1, *p2;
int no, odd_no, i;
int odd[2];

for (no = odd_no = i = 0; i < n; i++) /* test odd deg*/
if (deg[i] % 2 != 0) {
odd_no++;
if (no < 2)
odd[no++] = i;
}
if (odd_no > 2) { /* more than two odd deg VTX*/
printf("\n*** ERROR *** too many odd degree vertices.");
return FAIL;
}
if (odd_no == 2) { /* exactly two odd VTX */
p1 = (Node *) malloc(sizeof(Node)); /* get mem. */
p2 = (Node *) malloc(sizeof(Node));
connect[odd[0]][odd[1]]--; /* just remove this */
connect[odd[1]][odd[0]]--; /* odd degree edge */
deg[odd[0]]--;
deg[odd[1]]--;
p1->vertex = odd[0]; /* these two vertices are */
p1->next = p2; /* the must for first step */
p2->vertex = odd[1]; /* thus put them into the */
p2->next = NULL; /* trail list */
*first = p1; /* return this list */
*last = p2;
}
else { /* all vertices are even */
p1 = (Node *) malloc(sizeof(Node)); /* get mem. */
p1->vertex = 0; /* it is the only one node */
p1->next = NULL; /* in the trail list */
*first = *last = p1;/* return the trail list */
}
return SUCCESS;
}

/* ------------------------------------------------------ */
/* FUNCTION find_next : */
/* Given a pointer to some vertex which has already */
/* been put into trail list, this function scans the trail*/
/* list in order to find a vertex with non-zero degree. */
/* ------------------------------------------------------ */

int find_next(Node **p)
{
for (;(*p)!=NULL && deg[(*p)->vertex]==0; (*p)=(*p)->next)
;
return ((*p) == NULL) ? FAIL : (*p)->vertex;
}

/* ------------------------------------------------------ */
/* FUNCTION find_trail : */
/* Given a vertex, this function computes a trail */
/* starting from the given vertex and returns the trail */
/* list found. */
/* ------------------------------------------------------ */

void find_trail(int start, Node **head, Node **tail)
{
Node *first, *last, *ptr;
int p, i, done;

first = last = NULL; /* no node in list currently*/
p = start; /* p is a moving vertex */
done = NO;
while (ALWAYS) {
for (i = 0; i < n && !connect[p][i]; i++)
; /* find a VTX adjacent to p */
if (i < n) { /* p->i is possible */
connect[p][i]--, connect[i][p]--;
deg[p]--, deg[i]--;
ptr = (Node *) malloc(sizeof(Node));
ptr->vertex = i; /* make node and put */
ptr->next = NULL; /* it into the trail */
if (first == NULL)
first = last = ptr;
else {
last->next = ptr;
last = ptr;
}
p = i; /* step to the next */
}
else /* if can not proceed, stop */
break;
}
*head = first; /* return the trail list */
*tail = last;
}

/* ------------------------------------------------------ */
/* FUNCTION display : */
/* Simple routine. It display the Euler Trail. */
/* ------------------------------------------------------ */

void display(void)
{
Node *ptr = trail;
int i = 0;

if (trail == NULL)
return;
printf("\nAn Euler Trail has been Found :\n");
for ( ; ptr->next != NULL; ptr = ptr->next, i++) {
if (i % 15 == 0) printf("\n");
printf("%2d->", ptr->vertex+1);
}
if (i % 15 == 0) printf("\n"); /* the last item */
printf("%2d", ptr->vertex+1);
}



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2006-03-29 18:03
sunnvya
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9.非递归河内之塔问题

#include <stdio.h>
#include <stdlib.h>

#define MAX_DISK 31

int which_disk(unsigned long *);

void main(void)
{
int number_of_disk; /* the number of disks */
int pin[MAX_DISK+1]; /* locations of disks */
int dir[2]; /* directions; 0=pos,1=neg */
int disk; /* disk to be moved */
int next; /* next position of 'disk' */
int index; /* direction subscript */
unsigned long number_of_moves; /* number of moves */
unsigned long counter; /* counter for Gray Code */
unsigned long i; /* working */
char line[100]; /* input line */

printf("\nIterative Towers of Hanoi Program");
printf("\n=================================");
printf("\n\nHow many disks (<=31) ? ");
gets(line);

number_of_disk = atoi(line);
number_of_moves = (0x01UL << number_of_disk) - 1;
counter = 0; /* counter for Gray Code */

if (number_of_disk & 0x01) /* setup direction */
dir[0] = 0, dir[1] = 1;
else
dir[0] = 1, dir[1] = 0;

for (i = 1; i <= number_of_disk; i++) /* set up loc. */
pin[i] = 1;

printf("\n Step Disk # From To");
printf("\n -----------------------------");

for (i = 1; i <= number_of_moves; i++) {
disk = which_disk(&counter); /* get disk # */
index = disk & 0x01; /* compute direction index*/
next = (pin[disk] + dir[index]) % 3 + 1;
printf("\n%6lu%8d%10d%8d", i, disk, pin[disk], next);
pin[disk] = next;
}
}


/* ------------------------------------------------------ */
/* FUNCTION which_disk : */
/* Given the previous counter value, this function */
/* computes the only one bit changed from 0 to 1 by adding*/
/* one. This value corresponding to Gray Code. */
/* ------------------------------------------------------ */

int which_disk(unsigned long *counter)
{
unsigned long a, b, c;
int i;

a = *counter;
*counter = b = a + 1;
for (c = a^b, i = 0; c != 0; c >>= 1, i++)
;
return i;
}



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2006-03-29 18:04
sunnvya
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10.生命游戏

#include <stdio.h>
#include <stdlib.h>

#define MAXSIZE 50 /* board size */
#define OCCUPIED 1 /* occupied flag */
#define UNOCCUPIED 0
#define YES 1
#define NO 0

char cell[MAXSIZE][MAXSIZE]; /* the board */
char workcopy[MAXSIZE][MAXSIZE]; /* a working copy */
int row; /* No. of rows you want */
int column; /* no. of columns you want */
int generations; /* maximum no. of generation*/

/* ------------------------------------------------------ */
/* FUNCTION read_in : */
/* This function reads in the number of generations, */
/* the number of rows, the number of columns and finally */
/* the initial configuration (the generation 0). Then put*/
/* your configuration to the center of the board. */
/* ------------------------------------------------------ */

void read_in(void)
{
int max_row, max_col; /* max # of row and col. */
int col_gap, row_gap; /* incremnet of row and col */
int i, j;
char line[100];

gets(line); /* read in gens, row and col*/
sscanf(line, "%d%d%d", &generations, &row, &column);
for (i = 0; i < row; i++)/* clear the board */
for (j = 0; j < column; j++)
cell[i][j] = UNOCCUPIED;
max_col = 0; /* read in the config. */
for (max_row = 0; gets(line) != NULL; max_row++) {
for (i = 0; line[i] != '\0'; i++)
if (line[i] != ' ')
cell[max_row][i] = OCCUPIED;
max_col = (max_col < i) ? i : max_col;
}
row_gap = (row - max_row)/2; /* the moving gap */
col_gap = (column - max_col)/2;
for (i = max_row + row_gap - 1; i >= row_gap; i--) {
for (j = max_col + col_gap - 1; j >= col_gap; j--)
cell[i][j] = cell[i-row_gap][j-col_gap];
for ( ; j >= 0; j--)
cell[i][j] = UNOCCUPIED;
}
for ( ; i >= 0; i--)
for (j = 0; j < column; j++)
cell[i][j] = UNOCCUPIED;
}

/* ------------------------------------------------------ */
/* FUNCTION display : */
/* Display the board. */
/* ------------------------------------------------------ */

#define DRAW_BOARDER(n) { int i; \
printf("\n+"); \
for (i = 0; i < n; i++) \
printf("-"); \
printf("+"); \
}
void display(int gen_no)
{
int i, j;

if (gen_no == 0)
printf("\n\nInitial Generation :\n");
else
printf("\n\nGeneration %d :\n", gen_no);

DRAW_BOARDER(column);
for (i = 0; i < row; i++) {
printf("\n|");
for (j = 0; j < column; j++)
printf("%c", (cell[i][j] == OCCUPIED) ? '*' : ' ');
printf("|");
}
DRAW_BOARDER(column);
}

/* ------------------------------------------------------ */
/* FUNCTION game_of_life : */
/* This is the main function of Game of Life. */
/* ------------------------------------------------------ */

void game_of_life(void)
{
int stable; /* stable flag */
int iter; /* iteration count */
int top, bottom, left, right; /* neighborhood bound */
int neighbors; /* # of neighbors */
int cell_count; /* # of cells count */
int done;
int i, j, p, q;

display(0); /* display initial config. */
done = NO;
for (iter = 1; iter <= generations && !done; iter++) {
memmove(workcopy, cell, MAXSIZE*MAXSIZE); /*copy*/
stable = YES; /* assume it is in stable */
cell_count = 0; /* # of survived cells = 0 */
for (i = 0; i < row; i++) { /* scan each cell...*/
top = (i == 0) ? 0 : i - 1;
bottom = (i == row - 1) ? row-1 : i + 1;
for (j = 0; j < column; j++) {
left = (j == 0) ? 0 : j - 1;
right = (j == column - 1) ? column-1 : j + 1;

/* compute number of neighbors */

neighbors = 0;
for (p = top; p <= bottom; p++)
for (q = left; q <= right; q++)
neighbors += workcopy[p][q];
neighbors -= workcopy[i][j];

/* determine life or dead */

if (workcopy[i][j] == OCCUPIED)
if (neighbors == 2 || neighbors == 3) {
cell[i][j] = OCCUPIED;
cell_count++;
}
else
cell[i][j] = UNOCCUPIED;
else if (neighbors == 3) {
cell[i][j] = OCCUPIED;
cell_count++;
}
else
cell[i][j] = UNOCCUPIED;
stable = stable && (workcopy[i][j] == cell[i][j]);
}
}
if (cell_count == 0) {
printf("\n\nAll cells die out.");
done = YES;
}
else if (stable) {
printf("\n\nSystem enters a stable state.");
done = YES;
}
else
display(iter);
}
}

/* ------------------------------------------------------ */

void main(void)
{
read_in();
game_of_life();
}



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2006-03-29 18:04
foolish
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强啊
2006-03-29 18:12
Adminstrator
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2006-04-02 20:22
快速回复:经典游戏问题算法集
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