求助 E0513 不能将 "void *" 类型的值分配到 "AVPacketList *" 类型的实体
知道,这是因为FFmpeg库版本引起的问题。
可现在使用的已经是,ffmpeg-4.4.1-full_build-shared版本了。。。
如果使用,ffmpeg-5.0.1-full_build-shared版本,有几十个错误。。。
什么地方可以下载更早的版本呀。。。
FFmpeg官网上全是英文,看不懂。。。
程序代码:
#include <assert.h> #include <stdio.h> #include <math.h> #include <SDL.h> #include <libavutil/log.h> #include <libavutil/time.h> #include <libavutil/avstring.h> #include <libavformat/avformat.h> #include <libavcodec/avcodec.h> #include <libswscale/swscale.h> #include <libswresample/swresample.h> #define SDL_AUDIO_BUFFER_SIZE 1024 #define MAX_AUDIO_FRAME_SIZE 192000 #define AV_SYNC_THRESHOLD 0.01 #define AV_NOSYNC_THRESHOLD 10.0 #define MAX_AUDIOQ_SIZE (5*6*1024) #define MAX_VEDIOQ_SIZE (5*256*1024) #define FF_REFRESH_EVENT (SDL_USEREVENT) #define FF_QUIT_EVENT (SDL_USEREVENT + 1) #define VIDEO_PICTURE_QUEUE_SIZE 1 typedef struct PacketQueue { AVPacketList* first_pkt, * last_pkt; int nb_packets; int size; SDL_mutex* mutex; SDL_cond* cond; }PacketQueue; typedef struct VideoPicture { AVPicture* pict; int width, height; int allocated; double pts; }VideoPicture; typedef struct VideoState { char filename[1024]; AVFormatContext* pFormatCtx; int videoStream, audioStream; AVStream* audio_st; AVCodecContext* audio_ctx; struct SwrContext* audio_swr_cxt; uint8_t audio_buf[(MAX_AUDIO_FRAME_SIZE * 3) / 2]; unsigned int audio_buf_size; unsigned int audio_buf_index; PacketQueue audioq; AVFrame audio_frame; AVPacket audio_pkt; uint8_t* audio_pkt_data; int audio_pkt_size; AVStream* video_st; AVCodecContext* video_ctx; struct SwsContext* sws_ctx; PacketQueue videoq; VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE]; int pictq_size; int pictq_rindex; int pictq_windex; SDL_mutex* pictq_mutex; SDL_cond* pictq_cond; SDL_Thread* parse_tid; SDL_Thread* video_tid; double audio_clock; double video_clock; double frame_timer; double frame_last_pts; double frame_last_delay; int quit; }VideoState; SDL_mutex* texture_mutex; SDL_Window* win; SDL_Renderer* renderer; SDL_Texture* texture; VideoState* global_video_state; void packet_queue_init(PacketQueue* q) { memset(q, 0, sizeof(PacketQueue)); q->mutex = SDL_CreateMutex(); q->cond = SDL_CreateCond(); } int packet_queue_get(PacketQueue* q, AVPacket* pkt, int block) { AVPacketList* pktl; int ret; SDL_LockMutex(q->mutex); for (;;) { if (global_video_state->quit) { fprintf(stderr, "quit from queue_get!\n"); ret = -1; break; } pktl = q->first_pkt; if (pktl) { q->first_pkt = pktl->next; if (!q->first_pkt) q->last_pkt = NULL; q->nb_packets--; q->size -= pktl->pkt.size; *pkt = pktl->pkt; av_free(pktl); ret = 1; break; } else if (!block) { ret = 0; break; } else { fprintf(stderr, "queue is empty, so wait a moment and wait a cond signal!\n"); SDL_CondWait(q->cond, q->mutex); } } SDL_UnlockMutex(q->mutex); return ret; } int packet_queue_put(PacketQueue* q, AVPacket* pkt) { AVPacketList* pktl; if (av_dup_packet(pkt) < 0) { return -1; } pktl = av_malloc(sizeof(AVPacketList)); if (!pktl) { return -1; } pktl->pkt = *pkt; pktl->next = NULL; SDL_LockMutex(q->mutex); if (!q->last_pkt) q->first_pkt = pktl; else q->last_pkt->next = pktl; q->last_pkt = pktl; q->nb_packets++; q->size += pktl->pkt.size; SDL_CondSignal(q->cond); SDL_UnlockMutex(q->mutex); return 0; } double get_audio_clock(VideoState* is) { double pts; int hw_buf_size, bytes_per_sec, n; pts = is->audio_clock; hw_buf_size = is->audio_buf_size - is->audio_buf_index; bytes_per_sec = 0; n = is->audio_ctx->channels * 2; if (is->audio_st) { bytes_per_sec = is->audio_ctx->sample_rate * n; } if (bytes_per_sec) { pts -= (double)hw_buf_size / bytes_per_sec; } return pts; } int audio_decode_frame(VideoState* is, uint8_t* audio_buf, int buf_size, double* pts_ptr) { int len1, data_size = 0, n; AVPacket* pkt = &is->audio_pkt; double pts; for (;;) { while (is->audio_pkt_size > 0) { int got_frame = 0; len1 = avcodec_decode_audio4(is->audio_ctx, &is->audio_frame, &got_frame, pkt); if (len1 < 0) { printf("Failed to decode audio...\n"); is->audio_pkt_size = 0; break; } data_size = 0; if (got_frame) { data_size = 2 * 2 * is->audio_frame.nb_samples; assert(data_size <= buf_size); swr_convert(is->audio_swr_cxt, &audio_buf, MAX_AUDIO_FRAME_SIZE * 3 / 2, (const uint8_t**)is->audio_frame.data, is->audio_frame.nb_samples); is->audio_pkt_size -= len1; is->audio_pkt_data += len1; } if (data_size == 0) continue; pts = is->audio_clock; *pts_ptr = pts; n = 2 * is->audio_ctx->channels; is->audio_clock += (double)data_size / (double)(n * is->audio_ctx->sample_rate); return data_size; } if (pkt->data) av_free_packet(pkt); if (is->quit) { printf("Will quit program...\n"); return -1; } if (packet_queue_get(&is->audioq, pkt, 0) <= 0) { return -1; } is->audio_pkt_data = pkt->data; is->audio_pkt_size = pkt->size; if (pkt->pts != AV_NOPTS_VALUE) { is->audio_clock = av_q2d(is->audio_st->time_base) * pkt->pts; } } } void audio_callback(void* userdata, uint8_t* stream, int len) { VideoState* is = (VideoState*)userdata; int len1, audio_size; double pts; SDL_memset(stream, 0, len); while (len > 0) { if (is->audio_buf_index >= is->audio_buf_size) { audio_size = audio_decode_frame(is, is->audio_buf, sizeof(is->audio_buf), &pts); if (audio_size < 0) { is->audio_buf_size = 1024 * 2 * 2; printf("--------------no audio packet-------------------\n"); memset(is->audio_buf, 0, is->audio_buf_size); } else { is->audio_buf_size = audio_size; } is->audio_buf_index = 0; } len1 = is->audio_buf_size - is->audio_buf_index; if (len1 > len) len1 = len; //memcpy(stream,(uint8_t*)is->audio_buf+is->audio_buf_index,len1); SDL_MixAudio(stream, (uint8_t*)is->audio_buf + is->audio_buf_index, len1, SDL_MIX_MAXVOLUME); len -= len1; stream += len1; is->audio_buf_index += len1; } } static uint32_t sdl_refresh_timer_cb(uint32_t interval, void* dat) { SDL_Event event; event.type = FF_REFRESH_EVENT; event.user.data1 = dat; SDL_PushEvent(&event); return 0; } static void schedule_refresh(VideoState* is, int delay) { SDL_AddTimer(delay, sdl_refresh_timer_cb, is); } void video_display(VideoState* is) { SDL_Rect rect; VideoPicture* vp; vp = &is->pictq[is->pictq_rindex]; if (vp->pict) { SDL_UpdateYUVTexture(texture, NULL, vp->pict->data[0], vp->pict->linesize[0], vp->pict->data[1], vp->pict->linesize[1], vp->pict->data[2], vp->pict->linesize[2]); rect.x = 0; rect.y = 0; rect.w = is->video_ctx->width; rect.h = is->video_ctx->height; SDL_LockMutex(texture_mutex); SDL_RenderClear(renderer); SDL_RenderCopy(renderer, texture, NULL, &rect); SDL_RenderPresent(renderer); SDL_UnlockMutex(texture_mutex); } } void video_refresh_timer(void* userdata) { VideoState* is = (VideoState*)userdata; VideoPicture* vp; /* actual_delay: delay: sync_threshold ref_clock: diff: */ double actual_delay, delay, sync_threshold, ref_clock, diff; if (is->video_st) { if (is->pictq_size == 0) { schedule_refresh(is, 1); } else { vp = &is->pictq[is->pictq_rindex]; delay = vp->pts - is->frame_last_pts; if (delay <= 0 || delay >= 1.0) { delay = is->frame_last_delay; } is->frame_last_delay = delay; is->frame_last_pts = vp->pts; ref_clock = get_audio_clock(is); diff = vp->pts - ref_clock; sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD; if (fabs(diff) < AV_NOSYNC_THRESHOLD) { if (diff <= -sync_threshold) { delay = 0; } else if (diff >= sync_threshold) { delay *= 2; } } is->frame_timer += delay; actual_delay = is->frame_timer - (av_gettime() / 1000000.0); if (actual_delay < AV_SYNC_THRESHOLD) { actual_delay = AV_SYNC_THRESHOLD; } schedule_refresh(is, (int)(actual_delay * 1000 + 0.5)); video_display(is); if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE) { is->pictq_rindex = 0; } SDL_LockMutex(is->pictq_mutex); is->pictq_size--; SDL_CondSignal(is->pictq_cond); SDL_UnlockMutex(is->pictq_mutex); } } else { schedule_refresh(is, 100); } } void alloc_picture(void* userdata) { VideoState* is = (VideoState*)userdata; VideoPicture* vp = &is->pictq[is->pictq_windex]; if (vp->pict) { avpicture_free(vp->pict); free(vp->pict); } SDL_LockMutex(texture_mutex); vp->pict = (AVPicture*)malloc(sizeof(AVPicture)); if (vp->pict) { avpicture_alloc(vp->pict, AV_PIX_FMT_YUV420P, is->video_ctx->width, is->video_ctx->height); } SDL_UnlockMutex(texture_mutex); vp->width = is->video_ctx->width; vp->height = is->video_ctx->height; vp->allocated = 1; } int queue_picture(VideoState* is, AVFrame* pFrame, double pts) { VideoPicture* vp; int dst_pix_fmt; AVPicture pict; SDL_LockMutex(is->pictq_mutex); while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE && !is->quit) { SDL_CondWait(is->pictq_cond, is->pictq_mutex); } SDL_UnlockMutex(is->pictq_mutex); if (is->quit) { printf("quit from queue picture...\n"); return -1; } vp = &is->pictq[is->pictq_windex]; if (!vp->pict || vp->width != is->video_ctx->width || vp->height != is->video_ctx->height) { vp->allocated = 0; alloc_picture(is); if (is->quit) { printf("quit from queue picture 2...\n"); return -1; } } if (vp->pict) { vp->pts = pts; sws_scale(is->sws_ctx, (uint8_t const* const*)pFrame->data, pFrame->linesize, 0, is->video_ctx->height, vp->pict->data, vp->pict->linesize); if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE) { is->pictq_windex = 0; } SDL_LockMutex(is->pictq_mutex); is->pictq_size++; SDL_UnlockMutex(is->pictq_mutex); } return 0; } double synchronize_video(VideoState* is, AVFrame* src_frame, double pts) { double frame_delay; if (pts != 0) { is->video_clock = pts; } else { pts = is->video_clock; } frame_delay = av_q2d(is->video_ctx->time_base); frame_delay += src_frame->repeat_pict * (frame_delay * 0.5); is->video_clock += frame_delay; return pts; } int video_thread(void* arg) { VideoState* is = (VideoState*)arg; AVPacket packet, * pkt = &packet; int frameFinished; AVFrame* pFrame; double pts; pFrame = av_frame_alloc(); for (;;) { if (packet_queue_get(&is->videoq, pkt, 1) < 0) { break; } avcodec_decode_video2(is->video_ctx, pFrame, &frameFinished, pkt); if ((pts = av_frame_get_best_effort_timestamp(pFrame)) == AV_NOPTS_VALUE) { pts = 0; } pts *= av_q2d(is->video_st->time_base); if (frameFinished) { pts = synchronize_video(is, pFrame, pts); if (queue_picture(is, pFrame, pts) < 0) { break; } } av_free_packet(pkt); } av_frame_free(&pFrame); return 0; } int stream_component_open(VideoState* is, int stream_index) { int64_t in_channel_layout, out_channel_layout; AVFormatContext* pFormatCtx = is->pFormatCtx; AVCodecContext* codecCtx = NULL; AVCodec* codec = NULL; SDL_AudioSpec new_spec, old_spec; codec = avcodec_find_decoder(pFormatCtx->streams[stream_index]->codec->codec_id); if (!codec) { printf("UnSupport codec!\n"); return -1; } codecCtx = avcodec_alloc_context3(codec); if (!codecCtx) { printf("Failed to alloc codec context\n"); return -1; } if (avcodec_copy_context(codecCtx, pFormatCtx->streams[stream_index]->codec) < 0) { printf("Failed to copy codec context\n"); return -1; } if (codecCtx->codec_type == AVMEDIA_TYPE_AUDIO) { new_spec.freq = codecCtx->sample_rate; new_spec.format = AUDIO_S16SYS; new_spec.channels = codecCtx->channels; new_spec.silence = 0; new_spec.samples = SDL_AUDIO_BUFFER_SIZE; new_spec.callback = audio_callback; new_spec.userdata = is; if (SDL_OpenAudio(&new_spec, &old_spec) < 0) { printf("SDL_OpenAudio: %s\n", SDL_GetError()); return -1; } } if (avcodec_open2(codecCtx, codec, NULL) < 0) { printf("Failed to open codec\n"); return -1; } switch (codecCtx->codec_type) { case AVMEDIA_TYPE_AUDIO: is->audioStream = stream_index; is->audio_st = pFormatCtx->streams[stream_index]; is->audio_ctx = codecCtx; is->audio_buf_size = 0; is->audio_buf_index = 0; memset(&is->audio_pkt, 0, sizeof(is->audio_pkt)); packet_queue_init(&is->audioq); SDL_PauseAudio(0); in_channel_layout = av_get_default_channel_layout(is->audio_ctx->channels); out_channel_layout = in_channel_layout; is->audio_swr_cxt = swr_alloc(); swr_alloc_set_opts(is->audio_swr_cxt, out_channel_layout, AV_SAMPLE_FMT_S16, is->audio_ctx->sample_rate, in_channel_layout, is->audio_ctx->sample_fmt, is->audio_ctx->sample_rate, 0, NULL); swr_init(is->audio_swr_cxt); break; case AVMEDIA_TYPE_VIDEO: is->videoStream = stream_index; is->video_st = pFormatCtx->streams[stream_index]; is->video_ctx = codecCtx; is->frame_timer = (double)av_gettime() / 1000000.0; is->frame_last_delay = 40e-3; packet_queue_init(&is->videoq); is->sws_ctx = sws_getContext(is->video_ctx->width, is->video_ctx->height, is->video_ctx->pix_fmt, is->video_ctx->width, is->video_ctx->height, AV_PIX_FMT_YUV420P, SWS_BILINEAR, NULL, NULL, NULL); is->video_tid = SDL_CreateThread(video_thread, "video_thread", is); break; default: break; } return 0; } int decode_thread(void* arg) { VideoState* is = (VideoState*)arg; AVFormatContext* pFormatCtx = NULL; AVPacket packet, * ptk = &packet; SDL_Event event; int i, ret = 0; int video_index = -1; int audio_index = -1; is->videoStream = -1; is->audioStream = -1; global_video_state = is; if (avformat_open_input(&pFormatCtx, is->filename, NULL, NULL) < 0) { printf("Failed to open file[%s] context\n", is->filename); return -1; } is->pFormatCtx = pFormatCtx; if (avformat_find_stream_info(pFormatCtx, NULL) < 0) { printf("Failed to get detail stream infomation\n"); return -1; } for (i = 0; i < pFormatCtx->nb_streams; i++) { if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && video_index < 0) video_index = i; if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audio_index < 0) audio_index = i; } if (video_index < 0 || audio_index < 0) { printf("Failed to find stream index for audio/video\n"); return -1; } av_dump_format(pFormatCtx, audio_index, is->filename, 0); av_dump_format(pFormatCtx, video_index, is->filename, 0); ret = stream_component_open(is, audio_index); if (ret < 0) { printf("Failed to initialize audio data\n"); goto fail; } ret = stream_component_open(is, video_index); if (ret < 0) { printf("Failed to initialize video data\n"); goto fail; } win = SDL_CreateWindow("Media Player", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, is->video_ctx->width, is->video_ctx->height, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE ); renderer = SDL_CreateRenderer(win, -1, 0); texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STREAMING, is->video_ctx->width, is->video_ctx->height); for (;;) { if (is->quit) { SDL_CondSignal(is->videoq.cond); SDL_CondSignal(is->audioq.cond); break; } if (is->audioq.size > MAX_AUDIOQ_SIZE || is->videoq.size > MAX_VEDIOQ_SIZE) { SDL_Delay(10); continue; } if (av_read_frame(is->pFormatCtx, ptk) < 0) { if (is->pFormatCtx->pb->error == 0) { SDL_Delay(100); continue; } else { break; } } if (ptk->stream_index == is->videoStream) { packet_queue_put(&is->videoq, ptk); printf("put video queue, size:%d\n", is->videoq.nb_packets); } else if (ptk->stream_index == is->audioStream) { packet_queue_put(&is->audioq, ptk); printf("put audio queue, size:%d\n", is->audioq.nb_packets); } else { av_free_packet(ptk); } } while (!is->quit) { SDL_Delay(100); } fail: event.type = FF_QUIT_EVENT; event.user.data1 = is; SDL_PushEvent(&event); return 0; } int main(int argc, char* argv[]) { int ret = -1; SDL_Event event; VideoState* is; if (argc < 2) { fprintf(stderr, "Usage: test <file>\n"); return ret; } is = av_malloc(sizeof(VideoState)); av_register_all(); if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { printf("Failed to initialize SDL - %s\n", SDL_GetError()); return ret; } texture_mutex = SDL_CreateMutex(); av_strlcpy(is->filename, argv[1], sizeof(is->filename)); is->pictq_mutex = SDL_CreateMutex(); is->pictq_cond = SDL_CreateCond(); schedule_refresh(is, 40); is->parse_tid = SDL_CreateThread(decode_thread, "decode_thread", is); if (!is->parse_tid) { av_free(is); goto __FAIL; } for (;;) { SDL_WaitEvent(&event); switch (event.type) { case FF_QUIT_EVENT: case SDL_QUIT: printf("receive a QUIT event:%d\n", event.type); is->quit = 1; goto __QUIT; break; case FF_REFRESH_EVENT: video_refresh_timer(event.user.data1); break; default: break; } } __QUIT: ret = 0; __FAIL: SDL_Quit(); return ret; }
[此贴子已经被作者于2023-4-22 01:15编辑过]