关于C语言联合(union)的问题
#include<stdio.h>#define YES 1
#define NO 0
//边框线的样式
#define SOLID 0
#define DOTTED 1
#define DASHED 2
//三原色
#define BLUE 4
#define GREEN 2
#define RED 1
//混合颜色
#define BLACK 0
#define YELLOW (RED|GREEN)
#define MAGENTA (RED|BLUE)
#define CYAN (GREEN|BLUE)
#define WHITE (RED|GREEN|BLUE)
struct box_props{
unsigned int opaque :1;
unsigned int fill_color :3;
unsigned int :4;
unsigned int show_border :1;
unsigned int border_color :2;
unsigned int border_style :2;
unsigned int :2;
};
union Views
{
struct box_props st_view;
unsigned int ui_view;
};
int main(void)
{
union Views box={{YES,YELLOW,YES,GREEN,DASHED}};
printf("%d\n",box.ui_view);
return 0;
}
这个题是书上看到的、关于联合和结构的区别,我只知道结构各个成员是分家的、而联合的成员是一个家的,联合允许第一个成员被初始化。
union Views box={{YES,YELLOW,YES,GREEN,DASHED}};我在书上看到这里时;
unsigned int ui_view;这个联合成员怎么也看不懂;想问下这个值是怎么来的?
unsigned int ui_view;这个联合成员怎么也看不懂;想问下这个值是怎么来的?
unsigned int ui_view;这个联合成员怎么也看不懂;想问下这个值是怎么来的?
下面是整个程序的源代码:
#include<stdio.h>
#include"1.h"
//是否透明可见
#define YES 1
#define NO 0
//边框线的样式
#define SOLID 0
#define DOTTED 1
#define DASHED 2
//三原色
#define BLUE 4
#define GREEN 2
#define RED 1
//混合颜色
#define BLACK 0
#define YELLOW (RED|GREEN)
#define MAGENTA (RED|BLUE)
#define CYAN (GREEN|BLUE)
#define WHITE (RED|GREEN|BLUE)
//位运算中使用的常量
#define OPAQUE 0x1
#define FILL_BLUE 0X8
#define FILL_GREEN 0x4
#define FILL_RED 0x2
#define FILL_MASK 0xE
#define BORDER 0x100
#define BORDER_BLUE 0X800
#define BORDER_GREEN 0X400
#define BORDER_RED 0X200
#define BORDER_MASK 0xE00
#define B_SOLID 0
#define B_DOTTED 0X1000
#define B_DASHED 0X2000
#define STYLE_MASK 0X3000
const char *colors[8]={"black","red","green","yellow","blue","magenta","cyan","white"};
struct box_props{
unsigned int opaque :1;
unsigned int fill_color :3;
unsigned int :4;
unsigned int show_border :1;
unsigned int border_color :2;
unsigned int border_style :2;
unsigned int :2;
};
union Views
{
struct box_props st_view;
unsigned int ui_view;
};
void show_settings(const struct box_props *pb);
void show_settings1(unsigned short);
char *itobs(int n,char *ps);//把short值以二进制字符串的形式显示
int main(void)
{
copycode("位字段运算符.txt");
//创建views对象,初始化结构box view
union Views box={{YES,YELLOW,YES,GREEN,DASHED}};
char bin_str[8*sizeof(unsigned int)+1];
printf("%d\n",box.ui_view);
printf("original box settings:\n");
show_settings(&box.st_view);
printf("\nbox settings using unsigned int view:\n");
show_settings1(box.ui_view);
printf("bits are %s\n",itobs(box.ui_view,bin_str));
box.ui_view&=~FILL_MASK;//把代表填充色的位清0
box.ui_view|=(FILL_BLUE|FILL_GREEN);//重置填充色
box.ui_view^=OPAQUE;//转置指示是否透明的位
box.ui_view|=BORDER_RED;//错误的方法
box.ui_view&=~STYLE_MASK;//清除样式位
box.ui_view|=B_DOTTED;//把样式设置为点
printf("\nmodified box settings:\n");
show_settings(&box.st_view);
printf("\nbox settings using unsigned int view:\n");
show_settings1(box.ui_view);
printf("bits are %s\n",itobs(box.ui_view,bin_str));
return 0;
}
void show_settings(const struct box_props *pb)
{
printf("box is %s\n",pb->opaque==YES?"opaque":"transparent");
printf("The fill color is %s.\n",colors[pb->fill_color]);
printf("Border %s.\n",pb->show_border==YES?"shown":"not shown");
printf("the border color is %s.\n",colors[pb->border_color]);
printf("the border style is ");
switch(pb->border_style)
{
case SOLID:printf("solid.\n");break;
case DOTTED:printf("dotted.\n");break;
case DASHED:printf("dashed.\n");break;
default:printf("unknown type.\n");
}
}
void show_settings1(unsigned short us)
{
printf("%d\n",us);
printf("box is %s.\n",us&OPAQUE==OPAQUE?"opaque":"transparent");
printf("the fill color is %s.\n",colors[(us>>1)&07]);
printf("%d\n",us);
printf("border %s.\n",us&BORDER==BORDER?"shown":"not shown");
printf("the border style is");
switch(us&STYLE_MASK)
{
case B_SOLID:printf("solid.\n");break;
case B_DOTTED:printf("dotted.\n");break;
case B_DASHED:printf("dashed.\n");break;
default:printf("unknown type.\n");
}
printf("the border color is %s.\n",colors[(us>>9)&07]);
}
char *itobs(int n,char *ps)
{
int i;
static int size=8*sizeof(unsigned int);
for(i=size-1;i>=0;i--,n>>=1)
ps[i]=(01&n)+'0';
ps[size]='\0';
return ps;
}