俄罗斯方块消除满格问题,消除一行后出了问题
#include<graphics.h>#include<conio.h>
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define S1 60 //初始位置(S1,S1)
#define S2 20 //单位大小
#define M 18 //宽度多少单位
#define N 23 //高度多少单位
#define Width 600
#define Henght 700
IMAGE img,img1,img2,img3,img4,img5,img6,img7,img8,img9,img10,img11;
int b,f,p,q,q2,number,count1,count2,count3,c[5],d[5],cc[5],dd[5];
int Time=15;
int number2=0;
int count4=0;
int get=0;
struct Barrier
{
int x;
int y;
IMAGE z;
}barrier[M+1][N+1],barrier2[M+1][N+1],coor1;
typedef struct Barrier coor;
//顺时针旋转90度函数
coor rotate(int x,int y,int x0,int y0)
{
int x1,y1;
x1=y0-y+x0;
y1=x-x0+y0;
coor1.x=x1;
coor1.y=y1;
return coor1;
}
void rotate2()
{
for (b=0;b<4;b++)
{
c[b]=c[b]+S2*1/2;d[b]=d[b]+S2*1/2;
rotate(c[b],d[b],c[4],d[4]);
c[b]=coor1.x-S2*1/2;
d[b]=coor1.y-S2*1/2;
}
}
//左移右移函数
void Move(int i)
{
for (b=0;b<5;b++)
c[b]=c[b]+S2*i;
}
//恢复变换前坐标的函数
void Restore()
{
for (b=0;b<5;b++)
{
c[b]=cc[b];
d[b]=dd[b];
}
}
//判断旋转或左移或右移后是否重叠
void room()
{
count2=0;
for (b=0;b<4;b++)
for (f=0;f<2;f++)
{
p=c[b];q=d[b]-(d[b]-S1)%S2+S2*f;
if (barrier[(p-S1)/S2][(q-S1)/S2].x==p && barrier[(p-S1)/S2][(q-S1)/S2].y==q)
count2++;
}
if (count2!=0)
count1--;
}
//初始化图形函数
void Ding()
{
c[0]=S1+9*S2; d[0]=S1+S2;
c[1]=c[0]; d[1]=d[0]+S2;
c[2]=c[1]; d[2]=d[1]+S2;
c[3]=c[1]+S2; d[3]=d[1];
c[4]=c[1]+(1.0/2)*S2;d[4]=d[1]+(1.0/2)*S2;
}
void RightL()
{
c[0]=S1+9*S2; d[0]=S1+S2;
c[1]=c[0]+S2; d[1]=d[0];
c[2]=c[1]; d[2]=d[1]+S2;
c[3]=c[1]; d[3]=d[2]+S2;
c[4]=c[0]+S2*1.0/2;d[4]=d[0]+(3.0/2)*S2;
}
void LeftL()
{
c[0]=S1+8*S2; d[0]=S1+S2;
c[1]=c[0]; d[1]=d[0]+S2;
c[2]=c[0]; d[2]=d[1]+S2;
c[3]=c[0]+S2; d[3]=d[0];
c[4]=c[0]+(3.0/2)*S2;d[4]=d[0]+(3.0/2)*S2;
}
void LeftZ()
{
c[0]=S1+10*S2; d[0]=S1+S2;
c[1]=c[0]; d[1]=d[0]+S2;
c[2]=c[0]-S2; d[2]=d[1];
c[3]=c[2]; d[3]=d[2]+S2;
c[4]=c[2]+(1.0/2)*S2;d[4]=d[2]+(1.0/2)*S2;
}
void RightZ()
{
c[0]=S1+8*S2; d[0]=S1+S2;
c[1]=c[0]; d[1]=d[0]+S2;
c[2]=c[1]+S2; d[2]=d[1];
c[3]=c[2]; d[3]=d[2]+S2;
c[4]=c[2]+(1.0/2)*S2;d[4]=d[2]+(1.0/2)*S2;
}
void Square()
{
c[0]=S1+8*S2; d[0]=S1+S2;
c[1]=c[0]+S2; d[1]=d[0];
c[2]=c[0]; d[2]=d[0]+S2;
c[3]=c[1]; d[3]=d[2];
}
void Yi()
{
c[0]=S1+7*S2;d[0]=S1+S2;
c[1]=c[0]+S2;d[1]=d[0];
c[2]=c[1]+S2;d[2]=d[1];
c[3]=c[2]+S2;d[3]=d[2];
}
//画边框
void Region()
{
IMAGE img1;
IMAGE img2;
initgraph(Width,Henght);
setbkcolor(GREEN);
cleardevice();
loadimage(&img3,"D:\\C共享\\俄罗斯方块\\images\\GameRegionRim2.jpg");
putimage(S1,S1,&img3);
getimage(&img3,S1,S1,S2,S2);
loadimage(&img4,"D:\\C共享\\俄罗斯方块\\images\\square_blue.jpg");
putimage(S1,S1,&img4);
getimage(&img4,S1,S1,S2,S2);
loadimage(&img5,"D:\\C共享\\俄罗斯方块\\images\\square_darkBlue.jpg");
putimage(S1,S1,&img5);
getimage(&img5,S1,S1,S2,S2);
loadimage(&img6,"D:\\C共享\\俄罗斯方块\\images\\square_green.jpg");
putimage(S1,S1,&img6);
getimage(&img6,S1,S1,S2,S2);
loadimage(&img7,"D:\\C共享\\俄罗斯方块\\images\\square_orange.jpg");
putimage(S1,S1,&img7);
getimage(&img7,S1,S1,S2,S2);
loadimage(&img8,"D:\\C共享\\俄罗斯方块\\images\\square_purple.jpg");
putimage(S1,S1,&img8);
getimage(&img8,S1,S1,S2,S2);
loadimage(&img9,"D:\\C共享\\俄罗斯方块\\images\\square_red.jpg");
putimage(S1,S1,&img9);
getimage(&img9,S1,S1,S2,S2);
loadimage(&img10,"D:\\C共享\\俄罗斯方块\\images\\square_yellow.jpg");
putimage(S1,S1,&img10);
getimage(&img10,S1,S1,S2,S2);
loadimage(&img2,"E:\\Image\\c.jpg",Width,Henght);
putimage(0,0,&img2);
getimage(&img,S1+S2,S1+S2,(M-1)*S2,(N-1)*S2);
for (p=S1;p<S1+M*S2+1;p+=S2)
{
q=S1;
putimage(p,q,&img3);
barrier[(p-S1)/S2][(q-S1)/S2].x=p;
barrier[(p-S1)/S2][(q-S1)/S2].y=q;
q=S1+N*S2;
putimage(p,q,&img3);
barrier[(p-S1)/S2][(q-S1)/S2].x=p;
barrier[(p-S1)/S2][(q-S1)/S2].y=q;
}
for (q=S1;q<S1+N*S2+1;q+=S2)
{
p=S1;
putimage(p,q,&img3);
barrier[(p-S1)/S2][(q-S1)/S2].x=p;
barrier[(p-S1)/S2][(q-S1)/S2].y=q;
p=S1+M*S2;
putimage(p,q,&img3);
barrier[(p-S1)/S2][(q-S1)/S2].x=p;
barrier[(p-S1)/S2][(q-S1)/S2].y=q;
}
settextstyle(25, 0, _T("宋体"));
outtextxy(20,600,_T(" Ver 1.0 Your Score : Made By Yao"));
}
void RandNumber()
{
number=(int)(rand()%7+4);
}
void Action()
{
int a;
char e;
for (;;)
{
count1=0;
getimage(&img1,S1+S2,S1+S2,(M-1)*S2,(N-1)*S2);
BeginBatchDraw();
RandNumber();
if (number==4)
{img11=img4; Yi();}
else if (number==5)
{img11=img5; LeftZ(); }
else if (number==6)
{img11=img6; Ding(); }
else if (number==7)
{img11=img7; RightZ(); }
else if (number==8)
{img11=img8; Square();}
else if (number==9)
{img11=img9; LeftL();}
else
{img11=img10; RightL(); }
for (a=0;;a++)
{
for (b=0;b<4;b++)
putimage(c[b],d[b],&img11);
if (kbhit())
{
e=getch();
if (isascii(e))
goto loop;
else
loop: e=getch();
switch(e)
{
case 72:
{
if (number==8)
goto loop2;
if (number==4)
{
count1++;
if (count1%2==1)
{
c[0]=c[0]+S2;d[0]=d[0]-S2;
c[1]=c[1];d[1]=d[1];
c[2]=c[2]-S2;d[2]=d[2]+S2;
c[3]=c[3]-2*S2;d[3]=d[3]+2*S2;
}
if (count1%2==0)
{
c[0]=c[0]-S2;d[0]=d[0]+S2;
c[1]=c[1];d[1]=d[1];
c[2]=c[2]+S2;d[2]=d[2]-S2;
c[3]=c[3]+2*S2;d[3]=d[3]-2*S2;
}
}
else
rotate2();
room();
if (count2!=0)
Restore();
break;
}
case 75:
{
Move(-1);
room();
if (count2!=0)
Restore();
break;
}
case 77:
{
Move(1);
room();
if (count2!=0)
Restore();
break;
}
case 80:
number2=20;
break;
}
}
//判断是否碰到下面的障碍物:
if ((S2+a)%S2==0)
{
count2=0;
for (b=0;b<4;b++)
{
p=c[b];q=d[b]+S2;
if (barrier[(p-S1)/S2][(q-S1)/S2].x==p && barrier[(p-S1)/S2][(q-S1)/S2].y==q)
{
for (f=0;f<4;f++)
{
p=c[f];q=d[f];
barrier[(p-S1)/S2][(q-S1)/S2].x=p;
barrier[(p-S1)/S2][(q-S1)/S2].y=q;
barrier[(p-S1)/S2][(q-S1)/S2].z=img11;
}
count2++;
break;
}
}
if (count2!=0)
break;
}
loop2: for (b=0;b<5;b++)
{
d[b]=d[b]+1;//
cc[b]=c[b];// 切记 : 三者顺序不能颠倒
dd[b]=d[b];//
}
FlushBatchDraw();
if (number2>0)
goto loop3;
else
Sleep(Time);
loop3: number2--;
putimage(S1+S2,S1+S2,&img1);
}
EndBatchDraw();
//判断某一行是否填满
for (q=1;q<N;q++)
{
count3=0;
for (p=1;p<M;p++)
if (barrier[p][q].x==S1+p*S2 && barrier[p][q].y==S1+q*S2)
count3++;
if (count3==M-1)
break;
}
if (count3==M-1)
{
get=q-1; //用来接收哪一行满了
count4++;
putimage(S1+S2,S1+S2,&img);
for (p=1;p<M;p++)
for (q=1;q<get;q++)
if (barrier[p][q].x==S1+p*S2 && barrier[p][q].y==S1+q*S2)
{
barrier2[p][q+1].x=S1+p*S2;
barrier2[p][q+1].y=S1+(q+1)*S2;
barrier2[p][q+1].z=barrier[p][q].z;
barrier[p][q].x=0;
barrier[p][q].y=0;
}
//擦除填满的一行
for (p=1;p<M;p++)
{
barrier[p][get].x=0;
barrier[p][get].x=0;
}
for (p=1;p<M;p++)
for (q=1;q<get+1;q++)
if (barrier2[p][q].x==S1+p*S2 && barrier2[p][q].y==S1+q*S2)
{
barrier[p][q].x=barrier2[p][q].x;
barrier[p][q].y=barrier2[p][q].y;
barrier[p][q].z=barrier2[p][q].z;
}
for (p=1;p<M;p++)
for (q=1;q<N;q++)
putimage(barrier[p][q].x,barrier[p][q].y,&barrier[p][q].z);
}
}
}
void main()
{
srand((unsigned)time(NULL));
Region();
Action();
getch();
}