怎样才能把阀打开之后管子才开始流动
private bool loadstart = false;private void PipeFlow(object o)//启动每个管道流动
{
pipe1.Flow_Tick(); pipe2.Flow_Tick(); pipe3.Flow_Tick(); pipe4.Flow_Tick(); pipe5.Flow_Tick(); pipe6.Flow_Tick(); pipe7.Flow_Tick(); pipe8.Flow_Tick(); pipe9.Flow_Tick(); pipe10.Flow_Tick();
pipe11.Flow_Tick(); pipe12.Flow_Tick(); pipe13.Flow_Tick(); pipe14.Flow_Tick(); pipe15.Flow_Tick(); pipe16.Flow_Tick(); pipe17.Flow_Tick(); pipe18.Flow_Tick(); pipe19.Flow_Tick(); pipe20.Flow_Tick();
pipe21.Flow_Tick(); pipe22.Flow_Tick(); pipe23.Flow_Tick(); pipe24.Flow_Tick(); pipe25.Flow_Tick(); pipe26.Flow_Tick(); pipe27.Flow_Tick(); pipe28.Flow_Tick(); pipe29.Flow_Tick(); pipe30.Flow_Tick();
pipe31.Flow_Tick(); pipe32.Flow_Tick(); pipe33.Flow_Tick(); pipe34.Flow_Tick(); pipe35.Flow_Tick(); pipe36.Flow_Tick(); pipe37.Flow_Tick(); pipe38.Flow_Tick(); pipe39.Flow_Tick(); pipe40.Flow_Tick();
pipe41.Flow_Tick(); pipe42.Flow_Tick(); pipe43.Flow_Tick(); pipe44.Flow_Tick(); pipe45.Flow_Tick(); pipe46.Flow_Tick(); pipe47.Flow_Tick(); pipe48.Flow_Tick(); pipe49.Flow_Tick(); pipe50.Flow_Tick();
pipe51.Flow_Tick(); pipe52.Flow_Tick(); pipe53.Flow_Tick(); pipe54.Flow_Tick(); pipe55.Flow_Tick(); pipe56.Flow_Tick(); pipe57.Flow_Tick(); pipe58.Flow_Tick(); pipe59.Flow_Tick(); pipe60.Flow_Tick();
pipe61.Flow_Tick(); pipe62.Flow_Tick(); pipe63.Flow_Tick(); pipe64.Flow_Tick(); pipe65.Flow_Tick(); pipe66.Flow_Tick(); pipe67.Flow_Tick(); pipe68.Flow_Tick(); pipe69.Flow_Tick(); pipe70.Flow_Tick();
pipe71.Flow_Tick(); pipe72.Flow_Tick();
}
public void JudgeFlowNo1()//判断进气各个管道流动
{
if (loadstart == true)
{
//pipe2.BFlow = pipe4.BFlow = true;
if (valve14.Open)
{
pipe2.BFlow = pipe4.BFlow = true;
}
else
{
pipe2.BFlow = pipe4.BFlow = false;
}
}
}
#region 判断各开关valuechange
private void valve14_valueChanged(object sender, EventArgs e)
{
JudgeFlowNo1();
//Judgev9_v12();//输液臂开关打开前提下 开度开关启用
//speed();//流速计算
}
#endregion
private void button3_Click(object sender, EventArgs e)
{
if (loadstart == false)
{
loadstart = true;
button3.Text = "暂停";
//t1.Enabled = true;
}
else
{
loadstart = false;
button3.Text = "继续";
//t1.Enabled = f alse;
}
JudgeFlowNo1();
}