using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace 菜单设计和使用
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.MainMenu mainMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.Windows.Forms.MenuItem menuItem2;
private System.Windows.Forms.MenuItem menuItem3;
private System.Windows.Forms.MenuItem menuItem4;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
static int count;//这里自己定义一个count
private void RuntimeMenu_Click(object sender, System.EventArgs e)//这里自己定义一个函数做为动态菜单的监听函数
{
String str=sender.ToString();
MessageBox.Show("动态子菜单"+str.ToCharArray()[str.Length-1]);
}
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();
//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.menuItem2 = new System.Windows.Forms.MenuItem();
this.menuItem3 = new System.Windows.Forms.MenuItem();
this.menuItem4 = new System.Windows.Forms.MenuItem();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// mainMenu1
//
this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1,
this.menuItem4});
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem2,
this.menuItem3});
this.menuItem1.Text = "文件(&F)";
//
// menuItem2
//
this.menuItem2.Index = 0;
this.menuItem2.Shortcut = System.Windows.Forms.Shortcut.CtrlO;
this.menuItem2.Text = "打开(&O)";
this.menuItem2.Click += new System.EventHandler(this.menuItem2_Click);
//
// menuItem3
//
this.menuItem3.Index = 1;
this.menuItem3.Shortcut = System.Windows.Forms.Shortcut.CtrlX;
this.menuItem3.Text = "关闭(&C)";
this.menuItem3.Click += new System.EventHandler(this.menuItem3_Click);
//
// menuItem4
//
this.menuItem4.Index = 1;
this.menuItem4.Text = "动态菜单";
//
// button1
//
this.button1.Location = new System.Drawing.Point(48, 128);
this.button1.Name = "button1";
this.button1.TabIndex = 0;
this.button1.Text = "添加";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(152, 128);
this.button2.Name = "button2";
this.button2.TabIndex = 1;
this.button2.Text = "删除";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Menu = this.mainMenu1;
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void menuItem2_Click(object sender, System.EventArgs e)
{
OpenFileDialog openFileDialog1=new OpenFileDialog();
openFileDialog1.ShowDialog();
}
private void menuItem3_Click(object sender, System.EventArgs e)
{
Application.Exit();
}
private void Form1_Load(object sender, System.EventArgs e)
{
}
private void button1_Click(object sender, System.EventArgs e)
{
count++;
menuItem4.MenuItems.Add("子菜单"+(count),new EventHandler(RuntimeMenu_Click));
}
private void button2_Click(object sender, System.EventArgs e)
{
if(count>0)
{
count--;
menuItem4.MenuItems.RemoveAt(count);
}
}
}
}