关于OpenGL 纹理映射的问题 linker error
[Linker error] undefined reference to `_imp__wglCreateContext@4' [Linker error] undefined reference to `_imp__wglMakeCurrent@8'
[Linker error] undefined reference to `_imp__wglMakeCurrent@8'
[Linker error] undefined reference to `_imp__wglDeleteContext@4'
ld returned 1 exit status
编译的时候就这5句话 然后 就无法生成 可执行 文件 。这是为什么啊