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标题:[求助]可以拖拽的网页如何保存它的设置呢?
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gdk2006
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[求助]可以拖拽的网页如何保存它的设置呢?

最近在研究一个可以拖拽的网页,就像新浪的博客的设置一样,可以将自己做的版块任意拖动,然后保存设置,这样的代码我找到一个,但是不知道如何将它保存当前的样式,比如:

图片附件: 游客没有浏览图片的权限,请 登录注册


我想把它变成这样的显示模式:

图片附件: 游客没有浏览图片的权限,请 登录注册


但是我刷新之后又变回去了,怎么保存这样的设置呢!是不是将他的样式代码读出然后写如数据库,然后在通过访问数据库中的样式数据库再在页面上显示呢?请大家指点一下!

上面的拖拽代码是:
[HTML]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- saved from url=(0080)http://www.pconline.com.cn/pcedu/empolder/wz/javascript/0607/other/srcode06.html -->
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=gb2312">
<STYLE>LI {
MARGIN-BOTTOM: 10px
}
OL {
MARGIN-TOP: 5px
}
.DragContainer {
BORDER-RIGHT: #669999 2px solid; PADDING-RIGHT: 5px; BORDER-TOP: #669999 2px solid; PADDING-LEFT: 5px; FLOAT: left; PADDING-BOTTOM: 0px; MARGIN: 3px; BORDER-LEFT: #669999 2px solid; WIDTH: 100px; PADDING-TOP: 5px; BORDER-BOTTOM: #669999 2px solid
}
.OverDragContainer {
BORDER-RIGHT: #669999 2px solid; PADDING-RIGHT: 5px; BORDER-TOP: #669999 2px solid; PADDING-LEFT: 5px; FLOAT: left; PADDING-BOTTOM: 0px; MARGIN: 3px; BORDER-LEFT: #669999 2px solid; WIDTH: 100px; PADDING-TOP: 5px; BORDER-BOTTOM: #669999 2px solid
}
.OverDragContainer {
BACKGROUND-COLOR: #eee
}
.DragBox {
BORDER-RIGHT: #000 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: #000 1px solid; PADDING-LEFT: 2px; FONT-SIZE: 10px; MARGIN-BOTTOM: 5px; PADDING-BOTTOM: 2px; BORDER-LEFT: #000 1px solid; WIDTH: 94px; CURSOR: pointer; PADDING-TOP: 2px; BORDER-BOTTOM: #000 1px solid; FONT-FAMILY: verdana, tahoma, arial; BACKGROUND-COLOR: #eee
}
.OverDragBox {
BORDER-RIGHT: #000 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: #000 1px solid; PADDING-LEFT: 2px; FONT-SIZE: 10px; MARGIN-BOTTOM: 5px; PADDING-BOTTOM: 2px; BORDER-LEFT: #000 1px solid; WIDTH: 94px; CURSOR: pointer; PADDING-TOP: 2px; BORDER-BOTTOM: #000 1px solid; FONT-FAMILY: verdana, tahoma, arial; BACKGROUND-COLOR: #eee
}
.DragDragBox {
BORDER-RIGHT: #000 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: #000 1px solid; PADDING-LEFT: 2px; FONT-SIZE: 10px; MARGIN-BOTTOM: 5px; PADDING-BOTTOM: 2px; BORDER-LEFT: #000 1px solid; WIDTH: 94px; CURSOR: pointer; PADDING-TOP: 2px; BORDER-BOTTOM: #000 1px solid; FONT-FAMILY: verdana, tahoma, arial; BACKGROUND-COLOR: #eee
}
.miniDragBox {
BORDER-RIGHT: #000 1px solid; PADDING-RIGHT: 2px; BORDER-TOP: #000 1px solid; PADDING-LEFT: 2px; FONT-SIZE: 10px; MARGIN-BOTTOM: 5px; PADDING-BOTTOM: 2px; BORDER-LEFT: #000 1px solid; WIDTH: 94px; CURSOR: pointer; PADDING-TOP: 2px; BORDER-BOTTOM: #000 1px solid; FONT-FAMILY: verdana, tahoma, arial; BACKGROUND-COLOR: #eee
}
.OverDragBox {
BACKGROUND-COLOR: #ffff99
}
.DragDragBox {
BACKGROUND-COLOR: #ffff99
}
.DragDragBox {
FILTER: alpha(opacity=50); BACKGROUND-COLOR: #ff99cc
}
LEGEND {
FONT-WEIGHT: bold; FONT-SIZE: 12px; COLOR: #666699; FONT-FAMILY: verdana, tahoma, arial
}
FIELDSET {
PADDING-RIGHT: 3px; PADDING-LEFT: 3px; PADDING-BOTTOM: 3px; PADDING-TOP: 3px
}
.History {
FONT-SIZE: 10px; OVERFLOW: auto; WIDTH: 100%; FONT-FAMILY: verdana, tahoma, arial; HEIGHT: 82px
}
#DragContainer8 {
BORDER-RIGHT: #669999 1px solid; PADDING-RIGHT: 0px; BORDER-TOP: #669999 1px solid; PADDING-LEFT: 5px; PADDING-BOTTOM: 0px; BORDER-LEFT: #669999 1px solid; WIDTH: 110px; PADDING-TOP: 5px; BORDER-BOTTOM: #669999 1px solid; HEIGHT: 110px
}
.miniDragBox {
FLOAT: left; MARGIN: 0px 5px 5px 0px; WIDTH: 20px; HEIGHT: 20px
}
PRE {
BORDER-RIGHT: #ccc 1px solid; PADDING-RIGHT: 10px; BORDER-TOP: #ccc 1px solid; PADDING-LEFT: 10px; PADDING-BOTTOM: 10px; BORDER-LEFT: #ccc 1px solid; PADDING-TOP: 10px; BORDER-BOTTOM: #ccc 1px solid; BACKGROUND-COLOR: #f8f8f0
}
</STYLE>

<SCRIPT>

// iMouseDown represents the current mouse button state: up or down
/*
lMouseState represents the previous mouse button state so that we can
check for button clicks and button releases:

if(iMouseDown && !lMouseState) // button just clicked!
if(!iMouseDown && lMouseState) // button just released!
*/
var mouseOffset = null;
var iMouseDown = false;
var lMouseState = false;
var dragObject = null;

// Demo 0 variables
var DragDrops = [];
var curTarget = null;
var lastTarget = null;
var dragHelper = null;
var tempDiv = null;
var rootParent = null;
var rootSibling = null;

Number.prototype.NaN0=function(){return isNaN(this)?0:this;}

function CreateDragContainer(){
/*
Create a new "Container Instance" so that items from one "Set" can not
be dragged into items from another "Set"
*/
var cDrag = DragDrops.length;
DragDrops[cDrag] = [];

/*
Each item passed to this function should be a "container". Store each
of these items in our current container
*/
for(var i=0; i<arguments.length; i++){
var cObj = arguments[i];
DragDrops[cDrag].push(cObj);
cObj.setAttribute('DropObj', cDrag);

/*
Every top level item in these containers should be draggable. Do this
by setting the DragObj attribute on each item and then later checking
this attribute in the mouseMove function
*/
for(var j=0; j<cObj.childNodes.length; j++){

// Firefox puts in lots of #text nodes...skip these
if(cObj.childNodes[j].nodeName=='#text') continue;

cObj.childNodes[j].setAttribute('DragObj', cDrag);
}
}
}


function mouseCoords(ev){
if(ev.pageX || ev.pageY){
return {x:ev.pageX, y:ev.pageY};
}
return {
x:ev.clientX + document.body.scrollLeft - document.body.clientLeft,
y:ev.clientY + document.body.scrollTop - document.body.clientTop
};
}

function getMouseOffset(target, ev){
ev = ev || window.event;

var docPos = getPosition(target);
var mousePos = mouseCoords(ev);
return {x:mousePos.x - docPos.x, y:mousePos.y - docPos.y};
}

function getPosition(e){
var left = 0;
var top = 0;
while (e.offsetParent){
left += e.offsetLeft + (e.currentStyle?(parseInt(e.currentStyle.borderLeftWidth)).NaN0():0);
top += e.offsetTop + (e.currentStyle?(parseInt(e.currentStyle.borderTopWidth)).NaN0():0);
e = e.offsetParent;
}

left += e.offsetLeft + (e.currentStyle?(parseInt(e.currentStyle.borderLeftWidth)).NaN0():0);
top += e.offsetTop + (e.currentStyle?(parseInt(e.currentStyle.borderTopWidth)).NaN0():0);

return {x:left, y:top};

}


function mouseMove(ev){
ev = ev || window.event;

/*
We are setting target to whatever item the mouse is currently on

Firefox uses event.target here, MSIE uses event.srcElement
*/
var target = ev.target || ev.srcElement;
var mousePos = mouseCoords(ev);

// mouseOut event - fires if the item the mouse is on has changed
if(lastTarget && (target!==lastTarget)){
// reset the classname for the target element
var origClass = lastTarget.getAttribute('origClass');
if(origClass) lastTarget.className = origClass;
}

/*
dragObj is the grouping our item is in (set from the createDragContainer function).
if the item is not in a grouping we ignore it since it can't be dragged with this
script.
*/
var dragObj = target.getAttribute('DragObj');

// if the mouse was moved over an element that is draggable
if(dragObj!=null){

// mouseOver event - Change the item's class if necessary
if(target!=lastTarget){
var oClass = target.getAttribute('overClass');
if(oClass){
target.setAttribute('origClass', target.className);
target.className = oClass;
}
}

// if the user is just starting to drag the element
if(iMouseDown && !lMouseState){
// mouseDown target
curTarget = target;

// Record the mouse x and y offset for the element
rootParent = curTarget.parentNode;
rootSibling = curTarget.nextSibling;

mouseOffset = getMouseOffset(target, ev);

// We remove anything that is in our dragHelper DIV so we can put a new item in it.
for(var i=0; i<dragHelper.childNodes.length; i++) dragHelper.removeChild(dragHelper.childNodes[i]);

// Make a copy of the current item and put it in our drag helper.
dragHelper.appendChild(curTarget.cloneNode(true));
dragHelper.style.display = 'block';

// set the class on our helper DIV if necessary
var dragClass = curTarget.getAttribute('dragClass');
if(dragClass){
dragHelper.firstChild.className = dragClass;
}

// disable dragging from our helper DIV (it's already being dragged)
dragHelper.firstChild.removeAttribute('DragObj');

/*
Record the current position of all drag/drop targets related
to the element. We do this here so that we do not have to do
it on the general mouse move event which fires when the mouse
moves even 1 pixel. If we don't do this here the script
would run much slower.
*/
var dragConts = DragDrops[dragObj];

/*
first record the width/height of our drag item. Then hide it since
it is going to (potentially) be moved out of its parent.
*/
curTarget.setAttribute('startWidth', parseInt(curTarget.offsetWidth));
curTarget.setAttribute('startHeight', parseInt(curTarget.offsetHeight));
curTarget.style.display = 'none';

// loop through each possible drop container
for(var i=0; i<dragConts.length; i++){
with(dragConts[i]){
var pos = getPosition(dragConts[i]);

/*
save the width, height and position of each container.

Even though we are saving the width and height of each
container back to the container this is much faster because
we are saving the number and do not have to run through
any calculations again. Also, offsetHeight and offsetWidth
are both fairly slow. You would never normally notice any
performance hit from these two functions but our code is
going to be running hundreds of times each second so every
little bit helps!

Note that the biggest performance gain here, by far, comes
from not having to run through the getPosition function
hundreds of times.
*/
setAttribute('startWidth', parseInt(offsetWidth));
setAttribute('startHeight', parseInt(offsetHeight));
setAttribute('startLeft', pos.x);
setAttribute('startTop', pos.y);
}

// loop through each child element of each container
for(var j=0; j<dragConts[i].childNodes.length; j++){
with(dragConts[i].childNodes[j]){
if((nodeName=='#text') || (dragConts[i].childNodes[j]==curTarget)) continue;

var pos = getPosition(dragConts[i].childNodes[j]);

// save the width, height and position of each element
setAttribute('startWidth', parseInt(offsetWidth));
setAttribute('startHeight', parseInt(offsetHeight));
setAttribute('startLeft', pos.x);
setAttribute('startTop', pos.y);
}
}
}
}
}

// If we get in here we are dragging something
if(curTarget){
// move our helper div to wherever the mouse is (adjusted by mouseOffset)
dragHelper.style.top = mousePos.y - mouseOffset.y;
dragHelper.style.left = mousePos.x - mouseOffset.x;

var dragConts = DragDrops[curTarget.getAttribute('DragObj')];
var activeCont = null;

var xPos = mousePos.x - mouseOffset.x + (parseInt(curTarget.getAttribute('startWidth')) /2);
var yPos = mousePos.y - mouseOffset.y + (parseInt(curTarget.getAttribute('startHeight'))/2);

// check each drop container to see if our target object is "inside" the container
for(var i=0; i<dragConts.length; i++){
with(dragConts[i]){
if(((getAttribute('startLeft')) < xPos) &&
((getAttribute('startTop')) < yPos) &&
((getAttribute('startLeft') + getAttribute('startWidth')) > xPos) &&
((getAttribute('startTop') + getAttribute('startHeight')) > yPos)){

/*
our target is inside of our container so save the container into
the activeCont variable and then exit the loop since we no longer
need to check the rest of the containers
*/
activeCont = dragConts[i];

// exit the for loop
break;
}
}
}

// Our target object is in one of our containers. Check to see where our div belongs
if(activeCont){
// beforeNode will hold the first node AFTER where our div belongs
var beforeNode = null;

// loop through each child node (skipping text nodes).
for(var i=activeCont.childNodes.length-1; i>=0; i--){
with(activeCont.childNodes[i]){
if(nodeName=='#text') continue;

// if the current item is "After" the item being dragged
if(
curTarget != activeCont.childNodes[i] &&
((getAttribute('startLeft') + getAttribute('startWidth')) > xPos) &&
((getAttribute('startTop') + getAttribute('startHeight')) > yPos)){
beforeNode = activeCont.childNodes[i];
}
}
}

// the item being dragged belongs before another item
if(beforeNode){
if(beforeNode!=curTarget.nextSibling){
activeCont.insertBefore(curTarget, beforeNode);
}

// the item being dragged belongs at the end of the current container
} else {
if((curTarget.nextSibling) || (curTarget.parentNode!=activeCont)){
activeCont.appendChild(curTarget);
}
}

// make our drag item visible
if(curTarget.style.display!=''){
curTarget.style.display = '';
}
} else {

// our drag item is not in a container, so hide it.
if(curTarget.style.display!='none'){
curTarget.style.display = 'none';
}
}
}

// track the current mouse state so we can compare against it next time
lMouseState = iMouseDown;

// mouseMove target
lastTarget = target;

// track the current mouse state so we can compare against it next time
lMouseState = iMouseDown;

// this helps prevent items on the page from being highlighted while dragging
return false;
}

function mouseUp(ev){
if(curTarget){
// hide our helper object - it is no longer needed
dragHelper.style.display = 'none';

// if the drag item is invisible put it back where it was before moving it
if(curTarget.style.display == 'none'){
if(rootSibling){
rootParent.insertBefore(curTarget, rootSibling);
} else {
rootParent.appendChild(curTarget);
}
}

// make sure the drag item is visible
curTarget.style.display = '';
}
curTarget = null;
iMouseDown = false;
}

function mouseDown(){
iMouseDown = true;
if(lastTarget){
return false;
}
}

document.onmousemove = mouseMove;
document.onmousedown = mouseDown;
document.onmouseup = mouseUp;

window.onload = function(){
// Create our helper object that will show the item while dragging
dragHelper = document.createElement('DIV');
dragHelper.style.cssText = 'position:absolute;display:none;';

CreateDragContainer(
document.getElementById('DragContainer1'),
document.getElementById('DragContainer2'),
document.getElementById('DragContainer3')
);

document.body.appendChild(dragHelper);
}

</SCRIPT>
<!--the mouse over and dragging class are defined on each item-->
<META content="MSHTML 6.00.3790.2858" name=GENERATOR></HEAD>
<BODY>
<DIV class=DragContainer id=DragContainer1>
<DIV class=DragBox id=Item1 dragClass="DragDragBox" overClass="OverDragBox">Item
#1</DIV>
<DIV class=DragBox id=Item2 dragClass="DragDragBox" overClass="OverDragBox">Item
#2</DIV>
<DIV class=DragBox id=Item3 dragClass="DragDragBox" overClass="OverDragBox">Item
#3</DIV>
<DIV class=DragBox id=Item4 dragClass="DragDragBox" overClass="OverDragBox">Item
#4</DIV></DIV>
<DIV class=DragContainer id=DragContainer2>
<DIV class=DragBox id=Item5 dragClass="DragDragBox" overClass="OverDragBox">Item
#5</DIV>
<DIV class=DragBox id=Item6 dragClass="DragDragBox" overClass="OverDragBox">Item
#6</DIV>
<DIV class=DragBox id=Item7 dragClass="DragDragBox" overClass="OverDragBox">Item
#7</DIV>
<DIV class=DragBox id=Item8 dragClass="DragDragBox" overClass="OverDragBox">Item
#8</DIV></DIV>
<DIV class=DragContainer id=DragContainer3>
<DIV class=DragBox id=Item9 dragClass="DragDragBox" overClass="OverDragBox">Item
#9</DIV>
<DIV class=DragBox id=Item10 dragClass="DragDragBox"
overClass="OverDragBox">Item #10</DIV>
<DIV class=DragBox id=Item11 dragClass="DragDragBox"
overClass="OverDragBox">Item #11</DIV>
<DIV class=DragBox id=Item12 dragClass="DragDragBox"
overClass="OverDragBox">Item #12</DIV></DIV></BODY></HTML>[/HTML]

[此贴子已经被作者于2007-3-24 8:50:58编辑过]

搜索更多相关主题的帖子: 网页 保存 设置 
2007-03-24 08:48
islet
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你说的方法就不错
2007-03-24 09:27
gdk2006
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但是我就是不知道怎么读取撒。
也不知道我拖拽后的样式是什么样的,你比如说新浪的博客:

图片附件: 游客没有浏览图片的权限,请 登录注册


像这样的技术该如何实现呢!我只是想知道它是怎么保存其设置的,是个什么样的过程!

[此贴子已经被作者于2007-3-24 9:57:14编辑过]


程序员的悲哀如何找女朋友?
追女解决方案百度“让她着迷”!
2007-03-24 09:55
做人很低调
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想得很头疼

其实我很低调,只是你不知道...
2007-03-24 11:27
guyer
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用层呢?

然后得到层的 left: px; 和 top: px
保存起来

前台层的 left: px; 和 top: px 从数据库中读取出来,

不过我感觉 这样网页会很慢

http://www./
2007-03-24 13:41
找份好工作
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晕,
我也正好想要发贴,就是这个问题,
不知道有没有好的答案呢?

2007-03-24 14:31
gdk2006
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这个问题确实想着头痛,也不知道该怎么去解决,想了很多的办法,还是不行。

程序员的悲哀如何找女朋友?
追女解决方案百度“让她着迷”!
2007-03-24 15:05
快速回复:[求助]可以拖拽的网页如何保存它的设置呢?
数据加载中...
 
   



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