哪位同事调试一下,看看能不能实现,
/******************ChatServer:**************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace Chat_Server
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.Container components = null;
static int listenport=6666;
Socket clientsocket;
private System.Windows.Forms.ListBox lbClients;
ArrayList clients;
private System.Windows.Forms.Button button1;
Thread clientservice;
private System.Windows.Forms.Label label1;
Thread threadListen;
public Form1()
{
InitializeComponent();
}
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(clientservice != null)
{
clientservice.Abort();
}
if(threadListen != null)
{
try
{
threadListen.Abort();
}
catch(Exception ex)
{
threadListen = null;
}
}
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.lbClients = new System.Windows.Forms.ListBox();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// lbClients
//
this.lbClients.ItemHeight = 12;
this.lbClients.Location = new System.Drawing.Point(16, 24);
this.lbClients.Name = "lbClients";
this.lbClients.Size = new System.Drawing.Size(184, 268);
this.lbClients.TabIndex = 0;
//
// button1
//
this.button1.Location = new System.Drawing.Point(272, 56);
this.button1.Name = "button1";
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.Location = new System.Drawing.Point(240, 136);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(120, 32);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(368, 309);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.lbClients);
this.Name = "Form1";
this.Text = "Form1";
this.Load += new System.EventHandler(this.Form1_Load);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void StartListening()
{
TcpListener listener = new TcpListener(listenport);
listener.Start();
label1.Text = "listening....";
while (true)
{
try
{
Socket s = listener.AcceptSocket();
clientsocket = s;
clientservice = new Thread(new ThreadStart(ServiceClient));
clientservice.Start();
}
catch(Exception ex)
{
MessageBox.Show("listening Error: "+ex.Message);
}
}
}
private void ServiceClient()
{
Socket client = clientsocket;
bool keepalive = true;
while (keepalive)
{
Byte[] buffer = new Byte[1024];
int bufLen = 0;
try
{
bufLen = client.Available ;
client.Receive(buffer,0,bufLen,SocketFlags.None);
if(bufLen==0)
continue;
}
catch(Exception ex)
{
MessageBox.Show("Receive Error:"+ex.Message);
return;
}
string clientcommand = System.Text.Encoding.ASCII.GetString(buffer).Substring(0,bufLen);
string[] tokens = clientcommand.Split(new Char[]{'|'});
Console.WriteLine(clientcommand);
if (tokens[0] == "CONN")
{
for(int n=0; n<clients.Count;n++)
{
Client cl = (Client)clients[n];
SendToClient(cl, "JOIN|" + tokens[1]);
}
EndPoint ep = client.RemoteEndPoint;
Client c = new Client(tokens[1], ep, clientservice, client);
string message = "LIST|" + GetChatterList() +"\r\n";
SendToClient(c, message);
clients.Add(c);
lbClients.Items.Add(c);
}
if (tokens[0] == "CHAT")
{
for(int n=0; n<clients.Count;n++)
{
Client cl = (Client)clients[n];
SendToClient(cl, clientcommand);
}
}
if (tokens[0] == "PRIV")
{
string destclient = tokens[3];
for(int n=0; n<clients.Count;n++)
{
Client cl = (Client)clients[n];
if(cl.Name.CompareTo(tokens[3]) == 0)
SendToClient(cl, clientcommand);
if(cl.Name.CompareTo(tokens[1]) == 0)
SendToClient(cl, clientcommand);
}
}
if (tokens[0] == "GONE")
{
int remove = 0;
bool found = false;
int c = clients.Count;
for(int n=0; n<clients.Count;n++)
{
Client cl = (Client)clients[n];
SendToClient(cl, clientcommand);
if(cl.Name.CompareTo(tokens[1]) == 0)
{
remove = n;
found = true;
lbClients.Items.Remove(cl);
}
}
if(found)
clients.RemoveAt(remove);
client.Close();
keepalive = false;
}
}
}
private string GetChatterList()
{
string result = "";
for(int i=0;i<clients.Count;i++)
{
result += ((Client)clients[i]).Name+"|";
}
return result;
}
private void SendToClient(Client cl,string clientCommand)
{
Byte[] message = System.Text.Encoding.ASCII.GetBytes(clientCommand);
Socket s = cl.Sock;
if(s.Connected)
{
s.Send(message,message.Length,0);
}
}
private void Form1_Load(object sender, System.EventArgs e)
{
clients = new ArrayList();
}
private void button1_Click(object sender, System.EventArgs e)
{
threadListen = new Thread(new ThreadStart(StartListening));
threadListen.Start();
}
}
}
/***************************** client类 ********************/
/************************** 放于 chatServer 项目中 *********/
using System;
using System.Threading;
namespace Chat_Server
{
using System.Net.Sockets;
using System.Net;
///
/// Client 的摘要说明。
///
public class Client
{
private Thread clthread;
private EndPoint endpoint;
private string name;
private Socket sock;
public Client(string _name, EndPoint _endpoint, Thread _thread, Socket _sock)
{
// TODO: 在此处添加构造函数逻辑
clthread = _thread;
endpoint = _endpoint;
name = _name;
sock = _sock;
}
public override string ToString()
{
return endpoint.ToString()+ " : " + name;
}
public Thread CLThread
{
get{return clthread;}
set{clthread = value;}
}
public EndPoint Host
{
get{return endpoint;}
set{endpoint = value;}
}
public string Name
{
get{return name;}
set{name = value;}
}
public Socket Sock
{
get{return sock;}
set{sock = value;}
}
}
}