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标题:大家好,谁能帮我看个程序的错误
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zqs723
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大家好,谁能帮我看个程序的错误
#define WINVER 0x0500
#include <windows.h>
#include <time.h>

#define MAX_NODES  200
#define NODE_SIZE  20
#define SETP_SIZE  NODE_SIZE
#define BLANK_SIZE  40
#define SNAKE_COLOR   0x00A5FF
#define SNAKE_BORDER_COLOR  0xFF
#define SNAKE_BORDER_WIDTH  1
#define GAME_AREA_BORDER_WIDTH  2
#define GAME_AREA_BORDER_CORLOR RGB(0,255,0)
#define BK_COLOR   RGB(0,0,0)
#define MIN_NODES  2
#define MOVE_SPEED     1
#define MOVE_INTERVAL    1000/ MOVE_SPEED
#define IDT_SNAKE_MOVE   0x8080
#define FOOD_COLOR       RGB(0,255,0)
#define SAFT_DISTANCE   (MIN_NODES + 1)

typedef struct tagSnake
{
    RECT rcNode[MAX_NODES];
    int nodes;
    int direction;
    int life;
}SNAKE,*PSNAKE;


enum SnakeMoveState
{
     OUT_BORDER = 0,
     BITE_SELF = 1,
     BITE_FOOD = 2,
     NORMAL_MOVE = 3
};

enum SnakeState
{
    SNAKE_LIVE = 1,
    SNAKE_DEAD = 0
};

enum MovDirect
{
    TO_LEFT = 0,
    TO_UP = 1,
    TO_RIGHT = 2,
    TO_DOWN = 3,
};

enum FoodState
{
      FOOD_EATUP = 1,
      FOOD_FRESH = 0
     
};

typedef struct tagFood
{
    RECT rc;
    FoodState state;
   
}FOOD,*PFOOD;


RECT rtGameArea = {BLANK_SIZE,
                   BLANK_SIZE,
                   ((GetSystemMetrics(SM_CXSCREEN) - 2*BLANK_SIZE)/NODE_SIZE)*NODE_SIZE + BLANK_SIZE,
                   ((GetSystemMetrics(SM_CYSCREEN) - 2*BLANK_SIZE)/NODE_SIZE)*NODE_SIZE + BLANK_SIZE
};
RECT rtSnakePre,rtSnakeCur,rtScope;
POINT ptVital;
SNAKE theSnake;
FOOD theFood;


LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
int MoveSnake(char);
void DrawSnake(HDC);
void Initial();
void DrawBackground(HDC);
void MakeNewSnake();
void PaintWindow(HDC);
int IsOutBorder(RECT *);
int IsBiteSelf(RECT *);
int IsInSnake();
void DrawFood(HDC);
void MakeNewFood();
int IsBiteFood(RECT*);


int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    PSTR szCmdLine, int iCmdShow)
{
    static TCHAR szAppName[] = TEXT ("HappySnake");
    HWND  hwnd;
    MSG  msg;
    WNDCLASS  wndclass;

    wndclass.style = CS_HREDRAW | CS_VREDRAW;
    wndclass.lpfnWndProc = WndProc;
    wndclass.cbWndExtra = 0;
    wndclass.cbClsExtra = 0;
    wndclass.hInstance = hInstance;
    wndclass.hIcon = NULL;
    wndclass.hCursor = NULL;
    wndclass.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
    wndclass.lpszMenuName = NULL;
    wndclass.lpszClassName = szAppName;

    if(!RegisterClass(&wndclass))
    {
        MessageBox (NULL,TEXT("本程序需要Windws 2000以上!"),
        szAppName,MB_ICONERROR);
        return 0;
    }
    hwnd = CreateWindow(szAppName,TEXT("快乐贪吃蛇1.0版"),
        WS_POPUP |WS_VISIBLE,
        0,0,
        0,0,
        NULL,NULL,hInstance,NULL);
    ShowWindow(hwnd,SW_MAXIMIZE);
    UpdateWindow(hwnd);
    ShowCursor(FALSE);

    while (GetMessage(&msg,NULL,0,0))
    {TranslateMessage(&msg);
    DispatchMessage(&msg);
    }
    return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT message,WPARAM wParam,LPARAM lParam)
{
    HDC hdc;
    HPEN hPenCur;
    HBRUSH hBrushCur;
    PAINTSTRUCT ps;
    RECT rtTemp;
    switch(message)
    {
    case WM_CREATE:
         Initial();
         SetTimer(hWnd,IDT_SNAKE_MOVE,MOVE_INTERVAL,NULL);
         break;
    case WM_KEYUP:
            switch(wParam)
            {
            case VK_ESCAPE:
                PostMessage(hWnd,WM_QUIT,0,0);
                break;
            }
        case WM_KEYDOWN:
            hdc = GetDC(hWnd);
                  switch(wParam)
                {
                case VK_LEFT:
                case VK_UP:
                case VK_RIGHT:
                case VK_DOWN:
                    switch (MoveSnake(wParam - VK_LEFT))
                    {
                    case OUT_BORDER:
                    case BITE_SELF:
                         break;
                    case  BITE_FOOD:
                          MakeNewFood();
                          DrawFood(hdc);
                    case NORMAL_MOVE:
                         DrawSnake(hdc);
                         break;
                    }
                }
                ReleaseDC(hWnd,hdc);
                break;
        case WM_PAINT:
             PaintWindow(BeginPaint(hWnd,&ps));
              EndPaint(hWnd,&ps);
              break;
        case WM_ERASEBKGND:
             DefWindowProc(hWnd,message,wParam,lParam);
             DrawBackground((HDC)wParam);
             break;
        case WM_TIMER:
            SendMessage(hWnd,WM_KEYDOWN,VK_LEFT + theSnake.direction,0);
            break;
        case WM_DESTROY:
            KillTimer(hWnd,IDT_SNAKE_MOVE);
                PostQuitMessage(0);
                break;
            default:
                return DefWindowProc(hWnd,message,wParam,lParam);
    }
    return 0;
}


void Initial()
{
    srand((unsigned)time(NULL));
    rtScope = rtGameArea;
    InflateRect(&rtScope,-SAFT_DISTANCE*NODE_SIZE,-SAFT_DISTANCE*NODE_SIZE);
    MakeNewSnake();
    MakeNewFood();

}

void DrawBackground(HDC hdc)
{
    HPEN hPenCur;
    HBRUSH hBrushCur;
    RECT rtTemp;
    hPenCur = CreatePen(PS_SOLID,GAME_AREA_BORDER_WIDTH,GAME_AREA_BORDER_CORLOR);
    SelectObject(hdc,hPenCur);
    hBrushCur = (HBRUSH)GetStockObject(NULL_BRUSH);
    SelectObject(hdc,hBrushCur);
    rtTemp = rtGameArea;
    InflateRect(&rtTemp,GAME_AREA_BORDER_WIDTH,GAME_AREA_BORDER_WIDTH);
    Rectangle(hdc,rtTemp.left,rtTemp.top,rtTemp.right,rtTemp.bottom);
    DeleteObject(hBrushCur);
}


int MoveSnake(char dir)
{
    int xInc=0,yInc=0,i,state = NORMAL_MOVE;

    if((dir - theSnake.direction) % 2 ==0
        && dir!= theSnake.direction)
        return 0;
        theSnake.direction = dir;
    switch(theSnake.direction)
    {
        case TO_LEFT : xInc = -1;break;
        case TO_RIGHT : xInc = 1;break;
        case TO_UP : yInc = -1;break;
        case TO_DOWN : yInc = 1;break;
    }
   
     rtSnakeCur = theSnake.rcNode[0];
     OffsetRect(&rtSnakeCur,xInc * SETP_SIZE,yInc * SETP_SIZE);
     if(IsOutBorder(&rtSnakeCur))   return OUT_BORDER;
     if(IsBiteSelf(&rtSnakeCur))  return BITE_SELF;
     if(IsBiteFood(&rtSnakeCur))
     {
         state = BITE_FOOD;
         theFood.state = FOOD_EATUP;
         theSnake.nodes++;
     }
     else
         rtSnakePre =  theSnake.rcNode[ theSnake.nodes -1];

            
     for(i= theSnake.nodes - 1; i > 0;i--)
          theSnake.rcNode[i] =theSnake.rcNode[i -1];
     theSnake.rcNode[0] = rtSnakeCur;
     return state;
}


void DrawSnake(HDC hdc)
{
    HPEN hPenCur;
    HBRUSH hBrushCur;

    SelectObject(hdc,hPenCur = CreatePen(PS_SOLID,SNAKE_BORDER_WIDTH,BK_COLOR));
    SelectObject(hdc,hBrushCur = (HBRUSH)CreateSolidBrush(BK_COLOR));
    Rectangle(hdc,rtSnakePre.left,rtSnakePre.top,rtSnakePre.right,rtSnakePre.bottom);
    DeleteObject(hBrushCur);
    DeleteObject(hPenCur);

    SelectObject(hdc,hPenCur = CreatePen(PS_SOLID,SNAKE_BORDER_WIDTH,SNAKE_BORDER_COLOR));
    SelectObject(hdc,hBrushCur = CreateSolidBrush(SNAKE_COLOR));
    Rectangle(hdc,rtSnakeCur.left,rtSnakeCur.top,rtSnakeCur.right,rtSnakeCur.bottom);
    DeleteObject(hPenCur);
    DeleteObject(hBrushCur);
}


int IsBiteSelf(RECT  *pRect)
{
    POINT pt;
    int i;
    pt.x = (pRect->left + pRect->right)/2;
    pt.y = (pRect->top + pRect->bottom)/2;
    for(i = 0; i < theSnake.nodes - 1; i++)
    {
        if(PtInRect(&theSnake.rcNode[i],pt)) return 1;
    }
    return 0;
}


int IsOutBorder(RECT *pRect)
{
    POINT pt;
    pt.x = (pRect->left + pRect->right) / 2;
    pt.y = (pRect->top + pRect->bottom) / 2;
    return (int)!PtInRect(&rtGameArea,pt);
}

void PaintWindow(HDC hdc)
{
    int i;

    HPEN oldPen = (HPEN)SelectObject(hdc,CreatePen(PS_SOLID,1,SNAKE_BORDER_COLOR));
    HBRUSH odlBrush = (HBRUSH)SelectObject(hdc,CreateSolidBrush(SNAKE_COLOR));
    if(!theSnake.life) return;
    for(i = 0; i < theSnake.nodes; i++)
    {
        Rectangle(hdc,theSnake.rcNode[i].left,theSnake.rcNode[i].top,theSnake.rcNode[i].right,theSnake.rcNode[i].bottom);
    }
    SelectObject(hdc,oldPen);
    SelectObject(hdc,odlBrush);
    DrawFood(hdc);
}

void MakeRandRect(RECT *rc)
{
    rc->left = (rand() %((rtScope.right - rtScope.left) / NODE_SIZE))*NODE_SIZE+rtScope.left;
    rc->top = (rand() %((rtScope.bottom - rtScope.top) / NODE_SIZE))*NODE_SIZE+rtScope.top;
    rc->right =  rc->left + NODE_SIZE;
    rc->bottom =  rc->top + NODE_SIZE;
}

void MakeNewSnake()
{
    int i ;
    theSnake.direction = rand() %4;
    theSnake.nodes = MIN_NODES;
    theSnake.life = 1;
    MakeRandRect(&theSnake.rcNode[0]);
    for(i = 1 ; i < theSnake.nodes ; i++)
    {
        
        CopyRect(&theSnake.rcNode[i],&theSnake.rcNode[i-1]);
        switch(theSnake.direction)
        {
        case TO_LEFT:
            OffsetRect(&theSnake.rcNode[i],NODE_SIZE,0);
            break;
        case TO_UP:
            OffsetRect(&theSnake.rcNode[i],0,NODE_SIZE);
            break;
        case TO_RIGHT:
            OffsetRect(&theSnake.rcNode[i],-NODE_SIZE,0);
            break;
        case TO_DOWN:
            OffsetRect(&theSnake.rcNode[i],0,-NODE_SIZE);
            break;
        }
    }
}

void MakeNeWFood()
{
    MakeRandRect(&theFood.rc);
    while(IsInSnake())
        MakeRandRect(&theFood.rc);
    theFood.state = FOOD_FRESH;
}

int IsInSnake()
{
    POINT pt;
    int i;
    pt.x = (theFood.rc.left + theFood.rc.right) / 2;
    pt.y = (theFood.rc.top + theFood.rc.bottom) / 2;
    for(i=0; i<theSnake.nodes ; i++)
        if(PtInRect(&theSnake.rcNode[i],pt))    return 1;
        return 0;
}

void DrawFood(HWND hWnd)
{
    HDC hdc;
    HBRUSH brush,oldBrush;
    if(theFood.state) return;
    hdc = GetDC(hWnd);
    brush = CreateSolidBrush(FOOD_COLOR);
    oldBrush = (HBRUSH)SelectObject(hdc,brush);
    Ellipse(hdc,theFood.rc.left,theFood.rc.top,
            theFood.rc.right,theFood.rc.bottom);
    SelectObject(hdc,oldBrush);
}


int IsBiteFood(RECT *pRect)
{
    POINT pt;
    pt.x = (pRect->left + pRect->right) / 2;
    pt.y = (pRect->top + pRect->bottom) / 2;
    return PtInRect(&theFood.rc,pt);
}
搜索更多相关主题的帖子: include 
2013-05-20 14:31
zhujianlin
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没怎么看懂  你可以到变成论坛看看!
2013-05-23 09:51
缘吇弹
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该问题,请到编程专区发帖!

Repeat  Life=Study;Until (death);
2013-05-25 15:38
快速回复:大家好,谁能帮我看个程序的错误
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