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各位大佬帮我修改一下,这个游戏为什么运行不起来?

鸡你太美666 发布于 2020-03-10 14:32, 1499 次点击
from tkinter import *
import random
import time

class Ball:
    def __init__(self, canvas, paddle, color):
        self.canvas = canvas
        self.paddle = paddle
        self.id = canvas.create_oval(10, 10, 25, 25, fill=color)
        self.canvas.move(self.id, 245, 100)
        staets = [-3, -2, -1, 1, 2, 3]
        random.shuffle(starts)
        self.x = starts[0]
        self.y = -3
        self.canvas_height = self.canvas.winfo_height()
        self.canvas_width = self.canvas.winfo_width()
        self.hit_bottom = False
    def hit_paddle(self, pos):
        paddle_pos = self.canvas.coords(self.paddle.id)
        if pos[2] >= paddle_pos[0] and pos[0] <= paddle_pos[2]:
            if pos[3] >= paddle_pos[1] and pos[3] <= paddle_pos[3]:
                return True
        return False
    def draw(self):
        self.canvas.move(self.id, self.x, self.y)
        pos = self.canvas.coord(self.id)
        if pos[1] <= 0:
            self.y =3
        if pos[3] >= self.canvas_height:
            self.hit_bottom = True
        if self.hit_paddle(pos) == True:
            self.y = -3
        if pos[0] <= 0:
            self.x = 3
        if pos[2] >= self.canvas_width:
            self.x = -3

class Paddle:
    def __init__(self, canvas, color):
       self.canvas = canvas
       self.id = canvas.create_rectangle(0, 0, 100, 10, fill=color)
       self.canvas.move(self.id, 200, 300)
       self.x = 0
       self.canvas_width = self.canvas.winfo_winth()
       self.canvas.bind_all('<KeyPress-Left>', self.turn_left)
       self.canvas.bind_all('<KeyPress-Right>', self.turn_right)

    def draw(self):
        self.canvas.move(self.id, self.x, 0)
        pos = self.canvas.coords(self.id)
        if pos[0] <= 0:
            self.x = 0
        elif pos[2] >= self.canvas_width:
            self.x = 0

    def turn_left(self, evt):
        self.x = -2

    def turn_right(self, evt):
        self.x = 2
tk = Tk()
tk.title("Game")
tk.resizable(0,0)
tk.wm_attributes("-topmost", 1)
canvas = Canvas(tk, width=500, height=400, bd=0, highlightthickness=0)
canvas.pack()
tk.update()

paddle = Paddle(canvas, 'blue')
ball = Ball(canvas, paddle, 'red')

while 1:
    if ball.hit_bottom == False:
        ball.draw()
        paddle.draw()
    tk.update_idletasks()
    tk.undate()
    time.sleep(0.01)
1 回复
#2
wp2319572020-03-10 18:42
这么长的代码究竟是不是自己写的呢
1