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标题:有哪些属性名称?
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feiyang0235
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有哪些属性名称?

matlab中绘图时,与图形属性有关的一些函数,如title,要修改其在图形中的位置,应该用那个属性名称,还有其它一些属性,又没有这方面的详细的介绍。如TITLE('text','Property1',PropertyValue1,'Property2',PropertyValue2,...),'Property1'都有哪些

搜索更多相关主题的帖子: 属性 名称 
2006-04-01 16:42
abingchem
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我上传了一个Matlab详细手册,你可以看看:)

此人已消失
2006-04-01 20:21
crazyrabbit
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这个可以很方便的到HELP上去查的.

http://www./bbs/boke.asp?crazyrabbit.index.html 欢迎大家来此讨论问题!
2006-04-01 22:27
cyd415
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Property1是指线型,颜色等等
具体的标号可以查一查 如-,-.,:,--,p,s颜色的话是用英文第一个字母表示

2006-04-17 23:01
Genial
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>> hfig = figure

hfig =

1

>> set(hfig)
Alphamap
BackingStore: [ {on} | off ]
CloseRequestFcn: string -or- function handle -or- cell array
Color
Colormap
CurrentAxes
CurrentCharacter
CurrentObject
CurrentPoint
DockControls: [ {on} | off ]
DoubleBuffer: [ {on} | off ]
FileName
IntegerHandle: [ {on} | off ]
InvertHardcopy: [ {on} | off ]
KeyPressFcn: string -or- function handle -or- cell array
MenuBar: [ none | {figure} ]
MinColormap
Name
NextPlot: [ new | {add} | replace | replacechildren ]
NumberTitle: [ {on} | off ]
PaperUnits: [ {inches} | centimeters | normalized | points ]
PaperOrientation: [ {portrait} | landscape | rotated ]
PaperPosition
PaperPositionMode: [ auto | {manual} ]
PaperSize
PaperType: [ {usletter} | uslegal | A0 | A1 | A2 | A3 | A4 | A5 | B0 | B1 | B2 | B3 | B4 | B5 | arch-A | arch-B | arch-C | arch-D | arch-E | A | B | C | D | E | tabloid | <custom> ]
Pointer: [ crosshair | fullcrosshair | {arrow} | ibeam | watch | topl | topr | botl | botr | left | top | right | bottom | circle | cross | fleur | custom ]
PointerShapeCData
PointerShapeHotSpot
Position
Renderer: [ {painters} | zbuffer | OpenGL | None ]
RendererMode: [ {auto} | manual ]
Resize: [ {on} | off ]
ResizeFcn: string -or- function handle -or- cell array
SelectionType: [ normal | open | alt | extend ]
ShareColors: [ {on} | off ]
ToolBar: [ none | {auto} | figure ]
Units: [ inches | centimeters | normalized | points | {pixels} | characters ]
WindowButtonDownFcn: string -or- function handle -or- cell array
WindowButtonMotionFcn: string -or- function handle -or- cell array
WindowButtonUpFcn: string -or- function handle -or- cell array
WindowStyle: [ {normal} | modal | docked ]
WVisual: { 00 (RGB 32 GDI, Bitmap, Window) }
01 (RGB 32 bits(08 08 08 00) zdepth 16, Hardware Accelerated, Opengl, GDI, Window)
02 (RGB 32 bits(08 08 08 00) zdepth 16, Hardware Accelerated, Opengl, Double Buffered, Window)
03 (RGB 32 bits(08 08 08 00) zdepth 24, Hardware Accelerated, Opengl, GDI, Window)
04 (RGB 32 bits(08 08 08 00) zdepth 24, Hardware Accelerated, Opengl, Double Buffered, Window)
05 (RGB 32 bits(08 08 08 00) zdepth 24, Hardware Accelerated, Opengl, GDI, Window)
06 (RGB 32 bits(08 08 08 00) zdepth 24, Hardware Accelerated, Opengl, Double Buffered, Window)
07 (RGB 32 bits(08 08 08 08) zdepth 16, Hardware Accelerated, Opengl, GDI, Window)
08 (RGB 32 bits(08 08 08 08) zdepth 16, Hardware Accelerated, Opengl, Double Buffered, Window)
09 (RGB 32 bits(08 08 08 08) zdepth 24, Hardware Accelerated, Opengl, GDI, Window)
10 (RGB 32 bits(08 08 08 08) zdepth 24, Hardware Accelerated, Opengl, Double Buffered, Window)
11 (RGB 32 bits(08 08 08 08) zdepth 24, Hardware Accelerated, Opengl, GDI, Window)
12 (RGB 32 bits(08 08 08 08) zdepth 24, Hardware Accelerated, Opengl, Double Buffered, Window)
13 (RGB 32 bits(08 08 08 00) zdepth 32, Generic, Opengl, GDI, Bitmap, Window)
14 (RGB 32 bits(08 08 08 00) zdepth 16, Generic, Opengl, GDI, Bitmap, Window)
15 (RGB 32 bits(08 08 08 00) zdepth 32, Generic, Opengl, Double Buffered, Window)
16 (RGB 32 bits(08 08 08 00) zdepth 16, Generic, Opengl, Double Buffered, Window)
17 (RGB 32 bits(08 08 08 08) zdepth 32, Generic, Opengl, GDI, Bitmap, Window)
18 (RGB 32 bits(08 08 08 08) zdepth 16, Generic, Opengl, GDI, Bitmap, Window)
19 (RGB 32 bits(08 08 08 08) zdepth 32, Generic, Opengl, Double Buffered, Window)
20 (RGB 32 bits(08 08 08 08) zdepth 16, Generic, Opengl, Double Buffered, Window)

WVisualMode: [ {auto} | manual ]

ButtonDownFcn: string -or- function handle -or- cell array
Children
Clipping: [ {on} | off ]
CreateFcn: string -or- function handle -or- cell array
DeleteFcn: string -or- function handle -or- cell array
BusyAction: [ {queue} | cancel ]
HandleVisibility: [ {on} | callback | off ]
HitTest: [ {on} | off ]
Interruptible: [ {on} | off ]
Parent
Selected: [ on | off ]
SelectionHighlight: [ {on} | off ]
Tag
UIContextMenu
UserData
Visible: [ {on} | off ]
>> help axis
AXIS Control axis scaling and appearance.
AXIS([XMIN XMAX YMIN YMAX]) sets scaling for the x- and y-axes
on the current plot.
AXIS([XMIN XMAX YMIN YMAX ZMIN ZMAX]) sets the scaling for the
x-, y- and z-axes on the current 3-D plot.
AXIS([XMIN XMAX YMIN YMAX ZMIN ZMAX CMIN CMAX]) sets the
scaling for the x-, y-, z-axes and color scaling limits on
the current axis (see CAXIS).
V = AXIS returns a row vector containing the scaling for the
current plot. If the current view is 2-D, V has four
components; if it is 3-D, V has six components.

AXIS AUTO returns the axis scaling to its default, automatic
mode where, for each dimension, 'nice' limits are chosen based
on the extents of all line, surface, patch, and image children.
AXIS MANUAL freezes the scaling at the current limits, so that if
HOLD is turned on, subsequent plots will use the same limits.
AXIS TIGHT sets the axis limits to the range of the data.
AXIS FILL sets the axis limits and PlotBoxAspectRatio so that
the axis fills the position rectangle. This option only has
an effect if PlotBoxAspectRatioMode or DataAspectRatioMode are
manual.

AXIS IJ puts MATLAB into its "matrix" axes mode. The coordinate
system origin is at the upper left corner. The i axis is
vertical and is numbered from top to bottom. The j axis is
horizontal and is numbered from left to right.
AXIS XY puts MATLAB into its default "Cartesian" axes mode. The
coordinate system origin is at the lower left corner. The x
axis is horizontal and is numbered from left to right. The y
axis is vertical and is numbered from bottom to top.

AXIS EQUAL sets the aspect ratio so that equal tick mark
increments on the x-,y- and z-axis are equal in size. This
makes SPHERE(25) look like a sphere, instead of an ellipsoid.
AXIS IMAGE is the same as AXIS EQUAL except that the plot
box fits tightly around the data.
AXIS SQUARE makes the current axis box square in size.
AXIS NORMAL restores the current axis box to full size and
removes any restrictions on the scaling of the units.
This undoes the effects of AXIS SQUARE and AXIS EQUAL.
AXIS VIS3D freezes aspect ratio properties to enable rotation of
3-D objects and overrides stretch-to-fill.

AXIS OFF turns off all axis labeling, tick marks and background.
AXIS ON turns axis labeling, tick marks and background back on.

AXIS(H,...) changes the axes handles listed in vector H.

See also axes, grid, subplot, xlim, ylim, zlim.


Reference page in Help browser
doc axis


>> axis([-1 1 -2 2])
>> hax = gca

hax =

150.0017

>> set(hax)
ActivePositionProperty: [ position | {outerposition} ]
ALim
ALimMode: [ {auto} | manual ]
AmbientLightColor
Box: [ on | {off} ]
CameraPosition
CameraPositionMode: [ {auto} | manual ]
CameraTarget
CameraTargetMode: [ {auto} | manual ]
CameraUpVector
CameraUpVectorMode: [ {auto} | manual ]
CameraViewAngle
CameraViewAngleMode: [ {auto} | manual ]
CLim
CLimMode: [ {auto} | manual ]
Color
ColorOrder
DataAspectRatio
DataAspectRatioMode: [ {auto} | manual ]
DrawMode: [ {normal} | fast ]
FontAngle: [ {normal} | italic | oblique ]
FontName
FontSize
FontUnits: [ inches | centimeters | normalized | {points} | pixels ]
FontWeight: [ light | {normal} | demi | bold ]
GridLineStyle: [ - | -- | {:} | -. | none ]
Layer: [ top | {bottom} ]
LineStyleOrder
LineWidth
MinorGridLineStyle: [ - | -- | {:} | -. | none ]
NextPlot: [ new | add | {replace} | replacechildren ]
OuterPosition
PlotBoxAspectRatio
PlotBoxAspectRatioMode: [ {auto} | manual ]
Projection: [ {orthographic} | perspective ]
Position
TickLength
TickDir: [ {in} | out ]
TickDirMode: [ {auto} | manual ]
Title
Units: [ inches | centimeters | {normalized} | points | pixels | characters ]
View
XColor
XDir: [ {normal} | reverse ]
XGrid: [ on | {off} ]
XLabel
XAxisLocation: [ top | {bottom} ]
XLim
XLimMode: [ {auto} | manual ]
XMinorGrid: [ on | {off} ]
XMinorTick: [ on | {off} ]
XScale: [ {linear} | log ]
XTick
XTickLabel
XTickLabelMode: [ {auto} | manual ]
XTickMode: [ {auto} | manual ]
YColor
YDir: [ {normal} | reverse ]
YGrid: [ on | {off} ]
YLabel
YAxisLocation: [ {left} | right ]
YLim
YLimMode: [ {auto} | manual ]
YMinorGrid: [ on | {off} ]
YMinorTick: [ on | {off} ]
YScale: [ {linear} | log ]
YTick
YTickLabel
YTickLabelMode: [ {auto} | manual ]
YTickMode: [ {auto} | manual ]
ZColor
ZDir: [ {normal} | reverse ]
ZGrid: [ on | {off} ]
ZLabel
ZLim
ZLimMode: [ {auto} | manual ]
ZMinorGrid: [ on | {off} ]
ZMinorTick: [ on | {off} ]
ZScale: [ {linear} | log ]
ZTick
ZTickLabel
ZTickLabelMode: [ {auto} | manual ]
ZTickMode: [ {auto} | manual ]

ButtonDownFcn: string -or- function handle -or- cell array
Children
Clipping: [ {on} | off ]
CreateFcn: string -or- function handle -or- cell array
DeleteFcn: string -or- function handle -or- cell array
BusyAction: [ {queue} | cancel ]
HandleVisibility: [ {on} | callback | off ]
HitTest: [ {on} | off ]
Interruptible: [ {on} | off ]
Parent
Selected: [ on | off ]
SelectionHighlight: [ {on} | off ]
Tag
UIContextMenu
UserData
Visible: [ {on} | off ]

>>
>> htl = title('My title')

htl =

151.0017

>> set(htl)
BackgroundColor
Color
EdgeColor
EraseMode: [ {normal} | background | xor | none ]
Editing: [ on | off ]
FontAngle: [ {normal} | italic | oblique ]
FontName
FontSize
FontUnits: [ inches | centimeters | normalized | {points} | pixels ]
FontWeight: [ light | {normal} | demi | bold ]
HorizontalAlignment: [ {left} | center | right ]
LineStyle: [ {-} | -- | : | -. | none ]
LineWidth
Margin
Position
Rotation
String
Units: [ inches | centimeters | normalized | points | pixels | characters | {data} ]
Interpreter: [ latex | {tex} | none ]
VerticalAlignment: [ top | cap | {middle} | baseline | bottom ]

ButtonDownFcn: string -or- function handle -or- cell array
Children
Clipping: [ {on} | off ]
CreateFcn: string -or- function handle -or- cell array
DeleteFcn: string -or- function handle -or- cell array
BusyAction: [ {queue} | cancel ]
HandleVisibility: [ {on} | callback | off ]
HitTest: [ {on} | off ]
Interruptible: [ {on} | off ]
Parent
Selected: [ on | off ]
SelectionHighlight: [ {on} | off ]
Tag
UIContextMenu
UserData
Visible: [ {on} | off ]
。。。。。。。。。。。。。。。。。。。。。。。。。。
2006-04-18 08:13
快速回复:有哪些属性名称?
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